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Game Programming All in One 1st Edition
- ISBN-101931841233
- ISBN-13978-1931841238
- Edition1st
- PublisherCengage Learning PTR
- Publication dateFebruary 2, 2002
- LanguageEnglish
- Dimensions7.44 x 1.97 x 9.13 inches
- Print length950 pages
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- Publisher : Cengage Learning PTR; 1st edition (February 2, 2002)
- Language : English
- Paperback : 950 pages
- ISBN-10 : 1931841233
- ISBN-13 : 978-1931841238
- Item Weight : 3.6 pounds
- Dimensions : 7.44 x 1.97 x 9.13 inches
- Best Sellers Rank: #5,492,400 in Books (See Top 100 in Books)
- #2,161 in Computer Graphics
- #3,498 in Graphics & Multimedia Programming
- #3,686 in Game Programming
- Customer Reviews:
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Jon earned a master's in information systems management. He taught game development and computer science for 5 years and spent 15 years in IT. He is a self-taught programmer who learned very little from college. Today, he owns a transportation company contracted with the USPS. For fun, he builds and drives track cars with NASA, SpeedSF, OnGrid, PCA NorCal, and Track Time. Current projects include a 2004 350Z 3.5L, 2006 Cayman S 3.4L, and 1998 Z3 2.8L. And, of course, he is a self-taught mechanic as well.

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And this new book is very good.
But as the 2cd Ed author J.Harbour points out in the intro to this book, the assumption is made that the reader is a competent C (not C++) programmer.
In fact, the author himself is the second poster in the "Most Helpful Comments" as of today and he points this out but sadly I still talk to people who bash the book only to find out a minute later they are talking about the 1st ed and have never read this completely different 2cd edition of the book.
I highly recommend this book. It covers ALOT of ground and J.Harbour is an excellent writer who knows how to teach the subject to his intended audience (Beginning Game Programmers who are not just beginning to learn the C language)
Is good for study C.
Another thing I dislike is that the source code on the CD for each project does not match the source code in the book in a lot of cases.
Apart from the bad technical writing and redundancy (and also the useless "quizzes" at the end of each chapter) I am trying to figure out whether I should try to learn something from this book or return it and try learning from online documentation.
