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Resident Evil: Code Veronica X - PlayStation 2

4.0 out of 5 stars 227 customer reviews
| 6 answered questions
Rated: Mature
Metascore: 84 / 100
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$ 11 15
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Platform: PlayStation2
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Condition: Used: Like New
Comment: Includes manual, cover art, and packaging. Bonus downloadable content may have already been redeemed. Game data from previous use may be present, but can be overwritten or deleted.
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About the Product

  • Rated "M" - Violence, Blood and Gore
  • 1 Player
  • Vibration Function
  • Digital control
  • Analog Control

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Platform: PlayStation2

Product Description

Platform:PlayStation2

Product Description

Everything you Feared! Includes New footage - Never before seen cut scenes. Playstation 2.

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Resident Evil: Code Veronica X comes with a bonus playable demo ofDevil May Cry.
Resident Evil: Code Veronica X begins as Claire Redfield leaves Raccoon City for the European headquarters of the Umbrella Corporation to search for her brother Chris and solve the mystery surrounding Umbrella Corporation's dreaded biotoxins. She is captured during her investigation and sent to a prison on a desolate island.

In Resident Evil: Code Veronica X, players control Claire at the beginning of the game, and later assume the role of Chris Redfield in their efforts to halt Umbrella's devious plans. One of the many features that make Code Veronica X different from previous Resident Evil games is the Real World System (RWS). Now when Claire affects changes to her environment (opening doors, solving puzzles, storing items), those changes remain while you play the second half of the game as Chris.

Resident Evil: Code Veronica X contains never-before-seen footage that focuses on battles between Chris and the enigmatic Wesker, and sheds new insight into the ominous Resident Evil story line. To her horror, Claire discovers Umbrella Corporation's insidious activities are not isolated to the remote Midwestern city. Flesh-eating zombies, horrific beasts, and even stranger mutations have spread on a global scale. Just how far does this twisted conspiracy extend? Nope.


Product Information

Platform:PlayStation2

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Customer Reviews

Top Customer Reviews

By R. Rivers Jr. on April 3, 2014
Platform for Display: PlayStation2 Verified Purchase
Okay this game can be fun at times(though if tank controls annoy you, then you might not like it) but MAN some of the stuff in this game is annoying. The save system is just...ugh. Old school fans of Resident Evil will probably like it but it just got to the point where it annoyed me.

You have to use ink cartridges that you find in the game in order to save. So what that means is if you wanna just play for a little while and then save and quit you BETTER make sure you have an ink cartridge. Oh and the ink cartridge takes up a spot in your inventory. So if you want to save you need that with you in front of a typewriter. Some save rooms have an item box there where you can keep your stuff but not all save rooms have the item box so if you don't have an ink cartridge with you then you're gonna have to run back and get it from where you left it.

Another annoying thing is there not being enough health around. Sure there's a okay amount but you keep running into enemies and sometimes you can't just run past them. Also there's some terrible enemies who can stretch their arms a long way across the room and hit you. I'm stuck at a point now where I have no ink cartridges and I'm trying to advance in the game but there's this room I need to get through. However every time I enter the room one of those enemies with the long stretching arms gets me and its not like these are huge rooms either so easy for his arm to stretch and kill me. Also I have low health and there's no health items around and I have no more health items left because I used them up trying to advance in the game earlier.

There's also no difficulty settings so if you want an easier time with the game you're out of luck.
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Platform for Display: PlayStation2 Verified Purchase
Before RE 3 turned into more of a survival shooter, Resident Evil was all about sneaking around and avoiding fights because you'll never have enough ammo to shoot your way out. Out of the early ones, this is probably my favorite, jam packed with monsters and psychotic sick ****s all begging for an exploding arrow to the face or Colombian neckties. That last bit really stands out. Every game with any shooting elements always provides a basic bottom of the barrel weapon to start with, usually a melee weapon or weak handgun with unlimited ammo. These usually also are about the most useless thing in the game and more likely to get a player who tries to use it killed rather than his/her target. This game is one of the exceptions. While not exactly a weapon you want to use all game, the combat knife (once you get how to work it,) is sometimes a better option for clearing a room with only one or two (or three) zombies.

The only aggravating downsides are the infamous RE camera angles and fetch quest puzzles. It's always been a cheap and annoying game gimmick to make games harder by not being what's going on around your character (even with things that should be in his/her direct line of site.) Sure, we hear (or heard back in those days,) how fixing a camera on an unusual angle let the designers come up with more stylized or artistic backgrounds. Yeah, that's nice and all, but nobody played PS2 games for pretty graphics. Back in the PS2 days, oh yeah those graphics were great but nobody was gonna mistake a polygon pixelated face for something realistic. Maybe it's just a personal opinion, but putting graphics over gameplay is never the right answer. An even bigger cop-out is using fetch quests to make a game longer.
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Platform for Display: PlayStation2 Verified Purchase
I have to start off by saying that this is a fun and cool entry in the resident evil series...My only issues are how rushed and ridiculous certain aspects of the game are. Ive always loved the RE story line and I think this installment kind of suffers from some afterburn of survivor (which is fun to play but is just awful...). The story line to this is just lacking....like they decided to match the story line with the cheesyness of the originals voice acting. Cheesy voice acting aside RE 1 had a great story line and plot. But off that one of my biggest issues with this game without giving too much away is the dragan ball-z-esque fight sequences....if you want a glimpse of what I'm talking about take a peek at the back cover. But thats about all I'll say on that. Either way this game delivers in action and zombie infested madness so it is worth it. It also has the fact it isnt Survivor going for it as well.
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Platform for Display: PlayStation2 Verified Purchase
I barely played any video games last decade but since 2010 I've been catching up on all of the best video games I missed out on. For this series, I started with Resident Evil 4 on Gamecube, which I loved before deciding to go back and play through the entire series. I then played the Gamecube remake of the first Resident Evil (this is my favorite of the series so far), followed by Resident Evil 0 for Gamecube, the PS1 version of Resident Evil 2 which I bought on PSN and played on my PS3, and then this. I have loved every Resident Evil that I've played so far and I rate them all 9/10.
For fans of the series who have played the other old Resident Evil games and are wondering whether or not they should try this one out, I highly recommend it. It is my least favorite of the RE games I've played, but it was still excellent and it follows the basic RE formula.
And now I'll try to give some advice for people that haven't tried one of the old Resident Evil games. All of the REs before RE 4 had a certain style to them. They were true survival-horror games and they dominated this genre (modern Resident Evils are more like action games and now the Dead Space series is the quintessential series for survival horror). You had to conserve your ammo and solve a lot of interesting puzzles which consist of putting items in different locations and combining items. The graphics are pre-rendered so they have more detail than other games of their time, but you can't look all around you. You see one camera angle at a time, and then right when you move to the edge of that, it shows you another camera angle. It doesn't scroll. Sometimes this can be frustrating because you can't see an enemy that's 5 feet in front of your character. But you can just back up a bit to solve this problem.
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