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Customer Discussions > Video Games forum

Are games getting easier?


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Showing 1-25 of 133 posts in this discussion
Initial post: Jan 25, 2012, 9:21:36 AM PST
LogJam says:
I'm sure this topic has been done to death, but does anybody feel like games are getting easier as we advance in console generations? I remember having some GameBoy games that made me their unwilling f-buddy; there are some I've never finished. Meanwhile, I seem to blow through all my current gen games.

Anybody else feel this way?

Posted on Jan 25, 2012, 9:23:13 AM PST
FOGE says:
Yes

Posted on Jan 25, 2012, 9:23:47 AM PST
Last edited by the author on Jan 25, 2012, 9:24:15 AM PST
Yes +2

Posted on Jan 25, 2012, 9:25:15 AM PST
LogJam says:
We're in agreement then. Huzzah! Promotions all around!

Posted on Jan 25, 2012, 9:25:55 AM PST
Yes.

In reply to an earlier post on Jan 25, 2012, 9:26:39 AM PST
Welcome to twenty years ago.

Posted on Jan 25, 2012, 9:28:21 AM PST
Last edited by the author on Jan 25, 2012, 9:29:39 AM PST
Yeah, probably because they're so expensive to make. Developers want a large amount of people to finish their games. Rage quits rarely equal consumer happiness and sales, unless you're Dark Souls or Ninja Gaiden.

It's not like in 1990 when a kid had one NES cart for months to work on. Games are everywhere now. There's a lot of pressure to complete and move on.

In reply to an earlier post on Jan 25, 2012, 9:32:13 AM PST
Shrapnel says:
totally - I first I thought it was all those years of playing paying off but, no.
Its just game companies letting the baddies feel good about themselves - after all, we're all winners you know!! /vomit

Posted on Jan 25, 2012, 9:33:27 AM PST
FOGE says:
Everybody gets a trophy! Youre all winners!

In reply to an earlier post on Jan 25, 2012, 9:34:04 AM PST
LogJam says:
For sure. Some games not having a password system or having limited continues definitely added to how long it took to finish. And how many blood vessles exploded in anger

In reply to an earlier post on Jan 25, 2012, 9:36:16 AM PST
Kirksplosion says:
Yep. Lenient checkpoints are one of the best things to happen in gaming.

Posted on Jan 25, 2012, 9:38:50 AM PST
JO MOMMA says:
yes +3

Posted on Jan 25, 2012, 9:39:27 AM PST
AxisBeefyBoy says:
Making it to the Grim Reaper in the original NES Castlevania only to have the game freeze in the opening moments of the fight. THAT induced some rage.

In reply to an earlier post on Jan 25, 2012, 9:40:21 AM PST
Oh yeah, I am actually on board with the better checkpoints. I like being able to finish games. Heck, due to checkpoints/more open saving I was actually able to beat Mass Effect 2 on Insanity level last night. I've never ever played a game on it's hardest difficulty level before.

Posted on Jan 25, 2012, 9:40:49 AM PST
LogJam says:
The first time I played Mega Man II for GameBoy and realized there were passwords was probably my first nerdgasm. I think I still have sheets of paper with that dumb little grid/dot combo drawn all over them.

Posted on Jan 25, 2012, 9:42:24 AM PST
Imagine a game today like Contra that took skill to get past the 15-minute mark in the game. Exploded head juice all over the living rooms.

In reply to an earlier post on Jan 25, 2012, 9:42:58 AM PST
LogJam says:
Just reading that made me accidentally break the pencil I was using haha

In reply to an earlier post on Jan 25, 2012, 9:43:41 AM PST
LogJam says:
Nice! How long did that take you?

In reply to an earlier post on Jan 25, 2012, 9:44:28 AM PST
Kirksplosion says:
Heh, same for me - I have always played my games on Normal until this generation. Those darn Trophies do have some pull on me after all.

In reply to an earlier post on Jan 25, 2012, 9:45:13 AM PST
Around 25 hours I think. If you have beaten the game once you get an XP bonus and I was able to level my character all the way to 30 just by doing the main missions, loyalty missions and a couple side missions.

In reply to an earlier post on Jan 25, 2012, 9:46:12 AM PST
I was at 0% on level 7 on my trophy level, after I got the gold for Insanity level and the Plat I am at 13%!

In reply to an earlier post on Jan 25, 2012, 9:47:27 AM PST
Soulshine says:
Yes. But Bioshock Infinite is coming with an oldschool hard mode that can actually give you a Game Over screen and start you back at the beginning.

I think the Assassin's Creed series is getting a bit too easy but I still like the games.
I thought Deus Ex: HR had a well-designed difficulty even on Normal. Some parts were tough, but trying new approaches would get you past them.
Rayman Origins is easy and terribly difficult at the same time, which is tough to pull off.

In reply to an earlier post on Jan 25, 2012, 9:48:08 AM PST
LogJam says:
Now the question is do you up the difficulty simply for the trophy, or for the pride of beating it (the game, that is)?

In reply to an earlier post on Jan 25, 2012, 9:52:47 AM PST
Kirksplosion says:
Oh, just for the Trophy, no pride involved. Like I said, I always used to play on Normal, and that was perfectly fine with me. Now there's an arbitrary digital trinket to go for, so I give it a shot. If the game is difficult to the point of frustration, I will bump it down in difficulty in an instant.

In reply to an earlier post on Jan 25, 2012, 9:58:02 AM PST
LogJam says:
I'm the same way. No sense in getting all worked up for something that's supposed to be fun
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Discussion in:  Video Games forum
Participants:  39
Total posts:  133
Initial post:  Jan 25, 2012
Latest post:  May 5, 2012

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