Modern Graphics Programming Primer & Tutorials) Book Series (2 Books)

From Book 1
Latest Book in the Series
Getting Started with OpenGL ES 3+ Programming: Learn Modern OpenGL...
1
Modern Graphics Programming Primer: Improve Your Graphics Programming Skills by Understanding the Theory and Hardware (Mod...
Paperback
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2
Getting Started with  OpenGL ES 3+ Programming: Learn Modern OpenGL Basics (Modern Graphics Programming Primer & Tutorials)
Paperback
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More About the Authors
Hans de Ruiter
Hans de Ruiter
Hans de Ruiter is a software engineer with a background in computer vision and graphics. As a child/teenager he taught himself programming, constructed electronic circuits from kitsets, and also had a keen interest both science and in building things himself. He persued these interests further at university, going all the way through to a Ph.D. (at the University of Toronto).

He's written both graphics software and graphics drivers, giving him a broad understanding of how modern graphics cards work.
Read more on Amazon's Hans de Ruiter page