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Reviews Written by
B. McBeth "PSN/XLive/Steam: DirkPittSpawn" RSS Feed (Warner Robins, GA USA)

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Ratchet and Clank: Into the Nexus - PS3
Ratchet and Clank: Into the Nexus - PS3
Offered by J&S GAMES
Price: $18.98
42 used & new from $9.58

3 of 4 people found the following review helpful
4.0 out of 5 stars Only thing missing from this game is the funny title that usually goes with the series, November 19, 2013
Background: I started a long time ago with the Ratchet and Clank series on the PS2, played all of those and made the jump to the "Future" series when it came to PS3. I've also played All 4 One and Full Frontal. I've enjoyed the stories of each, but definitely missed the classic feel of R&C from the "standard" titles. When I started playing this one, it really felt like the R&C experience that I have been accustomed to.

Basics: The gameplay feels like it should, and the visuals have definitely been improved since last. The worlds, water, and effects are all there and look spectacular. The effects of the weapons are definitely my favorite. Leveling a weapon definitely changes it a little each time, while the upgrades that you can choose are a nice kicker as you earn raritanitum to spend. While the game isn't as long as Going Commando / Up Yer Arsenal / Future-series, you'll definitely want to play again on Challenge mode to unlock the 2nd tier for the weapons and the difficulty level is much greater on the hardest difficulty (Cadet- Hero-Legend).

Faves: The weapons by far are my favorite. There are a couple VERY unique weapons, while most of the weapons are versions of previous R&C weapons, they're all very fun to use and level/upgrade them up. Mr. Zurkon brings the whole family this time, and the "morph" type weapon of this game is the Winterizer - changes enemies into snowmen, and once you've upgraded it, they will explode and turn into holiday packages.

Recommendation: Definitely play this one if you've been anxious for a return to the regular R&C adventure formula that works so well. The story is of the same caliber as the full titles and the lower pricetag reflects this. I would say definitely pick this up and play through a couple of times if you're a R&C fan and want to continue the story.

Update: Definitely play the game on Legend / Challenge Mode. It makes the game that much tougher, and really where the game takes off. Challenge mode also allows for the "Platinum" cup in Destructapalooza. I'd recommend playing through once on Hero and get all the weapons to Level 3 (Maxed out) before starting Challenge mode, which allows for all the weapons to their true max of Level 6. I got the RYNO last night, and it is always a treat when you unlock that in a R&C game.

Despicable Me: Minion Rush
Despicable Me: Minion Rush
Price: $0.00

4.0 out of 5 stars heh it's fun, July 22, 2013
Verified Purchase(What's this?)
This review is from: Despicable Me: Minion Rush (App)
Takes a bit to upgrade stuff but its fun unlocking the upgrades and costumes. The minions are hilarious and there's a lot of different paths to take

World at Arms - Wage war for your nation!
World at Arms - Wage war for your nation!
Price: $0.00

4.0 out of 5 stars Fun and lots to do, July 22, 2013
Verified Purchase(What's this?)
Interesting game with lots to do. Build your base, build units, play the campaign, battle against other players, upgrade most stuff. As you rank up, better buildings and units to train become available.

Tech Armor Anti-Glare and Anti-Fingerprint Screen Protector with Lifetime Replacement Warranty for Google Nexus 7 Tablet [3-Pack](Matte)
Tech Armor Anti-Glare and Anti-Fingerprint Screen Protector with Lifetime Replacement Warranty for Google Nexus 7 Tablet [3-Pack](Matte)
Offered by Tech Armor
Price: $3.95

1 of 1 people found the following review helpful
4.0 out of 5 stars what i was looking for, December 3, 2012
Verified Purchase(What's this?)
This was exactly what I was looking for. Inexpensive and reliable protection for my nexus 7.
This pack has a couple protectors in it for future use.
Very easy to install, didn't have any bubbles or dust under the cover after wiping the screen clean with provided cloth.

The anti glare is hardly noticeable, and the screen hasn't lost any tactile response.

Recommend this product.

Tom Clancy's Ghost Recon: Future Soldier - Xbox 360
Tom Clancy's Ghost Recon: Future Soldier - Xbox 360
Offered by drum_video_games
Price: $13.04
232 used & new from $0.01

0 of 2 people found the following review helpful
4.0 out of 5 stars Very involving and diverse game..., May 30, 2012
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This 3rd person action shooter is very involving. A good story that keeps you going and flows through to the end. The campaign is not too short and changes it up as you go along, and you can co-op through the entire thing. The MP is very detailed with a number of different maps to start with in addition to guerilla mode which is a little twist on the normal.

Single Player:
Playing through the campaign to me was a lot of fun. I would try different tactics and ways of attacking an objective to see if I could eliminate the opposition as quickly and efficiently as possible. Most missions you can choose your route and execute your plans however you would like. If you don't want to use stealth you don't have to in most situations, although there are a couple of sequences where you cannot have any alarms (so you can either take them out silently/coordinated attacks or you can avoid them all together). Even though you have "active camo" if you are moving within their vision or too noisy they will see/hear you.
The game looks really good, great maps and environments. I especially enjoyed the things that would break from the norm, using the UCV (unmanned combat vehicle, basically a mobile mortar platform), the gunship sequences, and getting to play with all the fun gadgets and unlockable attachments. There are weapon challenges, tactical challenges, etc. for each mission that are diffcult to achieve. Unfortunately there is NO match-making system for the co-op campaign. Also, when you start a mission, if a buddy comes online after there is no "drop-in" option.

Each team is made up of two 4-man squads. You can spawn on your squad or at your spawn point. There are 3-classes to choose from that have their own advantages. Scout- sniper, has coaking ability. Engineer- intel expert, can spot enemies with sensor grenades, UAV, etc. Rifleman- explosives, extra armor class. There are several different game modes: Siege (no respawn), Sabotage (plant the bomb), Conflict (changing objectives that are worth points), and Decoy (hack the bases to find the real base and attack it). The single-player also unlocks addition weapons for MP.

Guerrilla Mode / Co-op Survival:
The twist on your survival mode. You have to infiltrate an area, neutralize the threats and then hold your ground until you can advance to the next area. As you make it through the waves, support options are made available. Gun turrets, air strikes, etc. Very fun for 4-players. Unfortunately, again, there is no match-making for Co-op.

In singleplayer/MP gives you the option of changing up your attachments, paint, and internals of each weapon you bring to the fight. In singleplayer most of the options are already unlocked, but some you have to gain by finishing tactical objectives on certain missions. For MP, some unlocks come from the campaign, while most are from ranking up and gaining tokens to unlock certain attachments. Each class also has "decision points" which are free unlocks, but you can only pick one from two options. For example: Engineer's first is between the UAV and the hacking tool. Sniper's first is between a custom sniper scope and a thermal scope. Rifleman's first is between the smoke GL and an underbarrel stun round. If you go to Uplay, there's an unlockable that gives you BOTH at one decision point of your choosing.

Outside Interaction:
--There was a 'prequel' that came out, you can view it on youtube (GHOST RECON: ALPHA)
--Download the mobile App, it allows for you to modify your weapons in the gunsmith on the fly. Also gives you 6 free unlocks for MP. I tried it out for Android and works really well. You can use it in "Free Mode" or "Sync Mode" which allows for your customizations to be uploaded to your game next time you play.
--Try out the FaceBook App, it gives a couple of unlocks and some gun skins.
--The Ghost Recon Network site also gives you some unlocks for the game if you have played previous TomClancy titles, enter certain code words, played the FB app, etc.

A lot of options here for replayability and for the completionist. I'm definitely going to go through the missions again and try to knock out the weapon and tactical objectives that I missed. That and will have to play through with some friends to try the co-op aspects. In addition to gaining ranks in the MP so I can unlock some more crazy weapons and abilities.

Ratchet and Clank: All 4 One - Playstation 3
Ratchet and Clank: All 4 One - Playstation 3
Offered by Galactics
Price: $10.88
210 used & new from $4.08

0 of 1 people found the following review helpful
4.0 out of 5 stars All 4 Fun, April 25, 2012
Verified Purchase(What's this?)
__Ratchet and Clank: All 4 One__

Overview: Ratchet, Clank, and the rest of the gang return but with a twist. This heavily COOP dependent game is a change of pace for the Insomniac platforming adventure type. Of course all the crazy weapons are there. It wouldn't be an Insomniac game without those, but instead of a rich single-player experience and story that you work your way though a couple of times to make sure that you don't miss anything, has been replaced by COOP (online and offline) and shorter missions that can be divided up into individual segments.

Going Solo:
You can, if you'd like, attempt the game on your own. I will say that it isn't that fun and eliminates what the game is all about. Plus it can be a little more difficult because the AI will only shoot and move with you, it won't anticipate or stray far. You can be any of the 4 characters and you will bring along 1 of the others on your back (kinda funny seeing Clank have Qwark on his back)

As it was intended both the offline and online versions of this game play well and can be loads of fun with friends. I'd recommend offline since it'll be easier to coordinate and talk with the person(s) you're playing with, but the online isn't too bad. You might have to jump into a game mid-mission though. And that's where it can be problematic. You can request that the host restart the mission/segment, or you can wait until there's a savepoint that you can jump into the game at. The game difficulty does increase with more characters playing, but sometimes it's a fight between the 4 of you to gain bolts, kills, and critters; which are not shared among the group. Health is though.

Replayability (High):
You will probably want to play through the levels a number of times to get the different unlockables, critters, and bolts to purchase upgrades, weapons, etc. And once you have enough critters you can tackle the "research labs" to try and unlock the RYNO, by far the best R&C weapon that has carried through the series. This time however it is *SPOILER ALERT* not just a weapon you carry around but a full armored suit *END OF SPOILER* The mission length can be a good thing, with them being not too long you can sit down for one and get through the entire thing and go off and do something else afterwards. I did like replaying missions over with new characters too.

If you have been enjoying the R&C series, chances are you'll enjoy this too. It's a change up from the norm, but the characters, crazy weapons, and gameplay elements are all there. If you have friends that enjoy the series as well, all the better to help you play through the game. Just be prepared to compete for bolts and at the end of each segment see how you compared (Bolt Master, N00B, the Pacifist, etc.)

Warhammer 40,000: Space Marine
Warhammer 40,000: Space Marine
Offered by Shopville USA
Price: $17.49
173 used & new from $0.49

5 of 6 people found the following review helpful
4.0 out of 5 stars Kill, burn, purge and repeat, September 8, 2011
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Space Marine is a good breakout for THQ from their RTS-style WH40k universe. The gameplay is a lot of fun with varied sequences and gives you the feel of being immersed into the WH40k universe as a single SpaceMarine. Third person melee with Over the Shoulder shooter elements and yes, Jump Packs. At the time of this review the MP is being worked on, but still offers a fun experience.

Great visuals and gameplay. The campaign keeps you engaged and is pretty fast-paced with a couple of lulls inbetween combat. The health system is different. You have armor that repairs itself but your actual health is only regained from being in combat and performing executions. You are still vulnerable during an execution, so you must time it accordingly. There is a FURY system that allows you to cause additional damage and you can either use it in melee or ranged combat (slows down time).

The weapons from WH40k are almost all there, and make for a varied approach in missions. You have your selection of four and then if you find a mounted weapon you can yank it off it's mounts to tote it around as well.

The character moves like you would think, with a number of different melee moves depending upon the melee weapon carried.

The best thing is probably the jump pack. Death From Above is so much fun and gets you into battle all that much sooner, with devastating effects.

Currently MP is twitchy. The P2P system needs some tweaking and THQ is working on it soon. That being said, there are only a couple of glitches during the SP Campaign that were evident.
In MP, starting out can be difficult. Rank has its privileges and the more you use a particular weapon the better it's going to get after "X" number of kills, etc. Which is probably why the MP system allows you to CopyCat your killer's gear, helps those starting out have some of the more advanced weapons/perks.

MP elements:
There is a ranking up system that unlocks weapons/perks as you progress. There are weapon and armor challenges that allow for additional customization and damage/ability of that weapon. The staggering amount of customization of your character is quite something, giving you the ability to outfit your Marine / Chaos unit with millions of combinations.

There are 3 classes to choose from Assault/Raptor (Jump Pack- Melee proficient), Devastator/Havok (Heavy weapons- Ranged proficient), and Tactical/Chaos (compromise of melee/ranged).

Tons of fun. Lots of bloodshed/gore. Ripping apart orks/chaos is particularly fun.

God of War III - Playstation 3
God of War III - Playstation 3
Offered by GeeksHive, Inc.
Price: $12.90
359 used & new from $1.14

8 of 9 people found the following review helpful
5.0 out of 5 stars Lesson Learned: Don't P***-Off Kratos, April 5, 2010
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The Good, Bad, and Ugly Breakdown of the third installment of the God of War Series (not counting the PSP Chains of Olympus).

This being the first time Kratos has graced the PS3 (not counting remakes of course! I'm talking about straight to PS3), it was a very welcome change. The first two were such fun on the PS2 and when GOWII came out it was amazing what the designers were able to do to maximize the look & feel of the game. And when GOWIII came to the PS3, it did not disappoint.

__The Good__
The visuals/graphics, the gameplay, the moving story and the timing of the flow of the story as it unfolds. The creators had a lot of fun showing your placement in retrospect of where you are. If you're on Mt. Olympus, they'll zoom into show Gaia scaling its walls, and zoom in even further to show Kratos hanging on to her forearm, battling hordes of enemies that have been thrown there.
The weapons are a lot of fun and I found myself actually needing to use them at times, and each weapon has a corresponding power. I like the way this was done. When you have the "Blades of Exile" (upgraded from your Athena's Blades from GOWII), you can call upon your Spartan breathren to aid you, and the other weapons have associated powers that can only be used while they are selected.
For me, normal difficulty was just right for a first go through. Took around 10 hours or so. And the optional challenges at the end aren't too bad at all, definitely do-able.

__The Bad__
Won't ruin the story or reveal any spoilers here, but there was an "odd" part in the game towards the end that took a loooong time to traverse. While it is visually interesting/appealing, and the game artists probably thought it would add something to the game to have Kratos swim and swim and swim while in this "different" medium, it took a long time and didn't add anything to the game. Could have truncated the sequence by a couple of minutes and still had the desired artistic/dramatic effect I think.
Also, made me wish there were more "fun" trophies to obtain. Most of them you gain just by playing through once and are story related. However, I am playing through again to get the "Nice Tan" trophy (Blind 100 enemies)

__The Ugly__
There are some very ugly creatures in the game, and Kratos definitely gets to meet all of them... and kill them. Pretty much everything dies due to this Spartan's revenge/wrath.
There was a comment uttered while watching Kratos on his path, "Wow, this guy sure is a d**k." There are some jabs at his cruelty in the game, it gets to be quite comical, especially while reading some notes left behind by previous "acquaintances" of Kratos.

All in all, a very fun game. Very gory (I achieved the "buckets of blood" trophy VERY quickly) and some of the puzzles while playing through can be somewhat challenging, might take a little thinking outside of the box to be able to solve, but most are pretty straight forward with the standard, turn crank / beat the clock. The Labyrinth in particular is full of interesting challenges, including groups of enemies that you have to employ different tactics to be able to defeat.

Definitely would recommend this game. But also would recommend playing GOW, and GOWII before playing this game to get the full effect and the inside jokes/running gags.

Battlefield Bad Company 2 - Playstation 3
Battlefield Bad Company 2 - Playstation 3
Offered by DAGI SALES
Price: $10.55
209 used & new from $0.01

4.0 out of 5 stars The fun of BF, with quite the improvement..., March 15, 2010
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--------Bad Company 2--------
Overview: a FPS that continues the story of the four-man squad of Bad Company. Engage in battles on foot or by a variety of vehicles in the single player campaign. Then take the game online to try out some of the large maps and different multiplayer-modes. Continuing the "fully destructible" environments found in BF:BC, this sequel improves quite a bit from the first.

--------Single player--------
Good: Has an interesting story and many different environments for you to play around in. While there are some linear areas, some offer some leeway for flanking and improvisation. The first BC had terrible AI, where they were always aware of your position. You could not sneak up on an enemy unless it was scripted as such. In BF:BC2, if you move slowly along and are not spotted, you can move along and knife several enemies without raising suspicion. The fully destructible environment is a lot of fun to play around with, especially when there are several enemies bunkered down in a building, and to send it crashing down around them.

Bad: There is some pop-in with enemies. Depending upon where in the map you are, you could trigger enemies to appear elsewhere or right in front of you. Only noticed this one or twice at most, and when I deviated from the story-line path.

Good: Tons of fun to play with a good squad and lots of large maps to explore. Enjoy sending buildings crumbling with explosives or tank rounds. The vehicles are easily piloted and can be taken out if properly done. The helos are difficult to pilot, but there's an associated learning curve with them, which actually turns out to be a good thing. The big rewards for online play come with squad bonuses: heals, revives, resupplies, assists, savior/avenges. It was also mentioned that this part of the game plays like a MMO. And in one regard I would agree. You gain XP, but only in the class that you're currently using. Likewise goes for vehicles. You only gain XP for when you use that type of vehicle. The reward for gaining XP in a class is unlockable traits, abilities and weapon mods. For example: red-dot scope, higher explosive damage, ability to carry more grenades, higher healing radius for medpacks, and in the vehicle category: faster load times and higher damage output for weapons. Each class has a primary weapon, a secondary (handgun or tracer-round), 1 grenade (or more if using the upgrade), a class-particular weapon (RPG, C4, grenade launcher, motion-mine, mortar strike), two class upgrades (scopes, abilities, etc.), and a vehicle upgrade.

Ugly: Can only hear your squad. This can be good or bad depending upon how you look at it. Since there isn't proximity mics you don't hear teammates (just their characters pre-scripted swearing on screen), only your own squad. Spawn camping can occur on some maps if enough members get behind the forward lines. This can happen on Conquest or if defending on Rush. Also, it can be frustrating if you are playing Rush and your entire team decides to snipe from a hill and you're the only one trying to take out the MCOM stations (replaced the Gold crates from BC1), but that's the risk with any online game.

Summary: Definitely an improvement over BC1, and a lot of fun to team-up. I'd definitely recommend trying this one out. In addition to the standard Conquest (capture the flags standard of Battlefield games), the Rush from BC1, there is also Squad Rush (squad Deathmatch-- basically pits squad vs. squad for the most kills).
Comment Comments (2) | Permalink | Most recent comment: Mar 22, 2010 5:24 PM PDT

Marvel Ultimate Alliance 2 - Playstation 3
Marvel Ultimate Alliance 2 - Playstation 3
Offered by Acadian Goods
Price: $55.99
149 used & new from $22.40

3 of 4 people found the following review helpful
3.0 out of 5 stars If you liked MUA..., November 17, 2009
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Basic: If you liked Marvel Ultimate Alliance, you'll like this sequel even more.

Graphically: Similar to first, but improved. The environments look a lot better and the character interactions aren't too bad. It's a RPG so you're stuck with a certain viewpoint at times, but you do control how close/far you are from your four characters for the most part.

Bugs: They're working on some problems. One was joining an online game and the hangups. There are some glitches on some of the missions, but I've found if you exit and reload the game save, it'll fix itself. One in particular was a boss battle and you have to eliminate the surrounding enemies before you can damage the boss (rinse, repeat), but one of my characters knocked one of the guards off the edge, preventing me from causing any harm to him.

Gameplay: The added fusions are lots of fun and the character abilities are close to what I would expect them to be able to do. The different fusions in the game are definitely where it is at, tons of different interactions between the list of characters. There are some similarities when using like characters, but for the most part there are three basic fusions (guided, targeted, clearing) and depending upon which heroes you have and who you're trying to initiate the Fusion with, you might be limited to what fusions you can do.
The missions aren't too bad, and I think the best part of the game is choosing sides and having different bosses through a section of the game. I'd recommend playing through twice, once on regular/hard difficulty through either Pro or Anti-Reg, and another time through the other on Legendary difficulty.

Sounds/Voices: for the most part the voice-acting was really well done. Most of the characters sound like they should. And a lot of the familiar marvel sounds are there.

Online/MP: as mentioned, the online can be problematic, but it is more fun to play through the scenarios with a co-op buddy (on or offline). Especially since the AI doesn't do the best of jobs of managing your non-human controlled allies.

Recommend?: Yes and No. Great for Marvel fans and RPGers. If you liked MUA, XMen Legends, etc., you'll like MUA2. The DLC is kind of pricey however (it's cool that they added Carnage, Psylocke, Magneto, and Cable tho!). The Juggernaut is fun to use, but is only available separately. If you have a friend that has the game and the character, just join their game to try out the Juggernaut (there are free patches to allow for Co-op members to share DLC while online, but once you quit, you'll be back to your standard team list). The game takes some time to get through considering it has a bunch of simulator challenges, hidden conversations, hidden collectibles, and 2 different playthroughs, but after that you're done.

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