Top critical review
A setting with a lot to offer but little delivered.
November 26, 2019
These are my initial impressions as I try to work through the book more I will update:
Eberron is an interesting setting and if you want to take most of the wonder out of it they get this book. The book is fairly dry in its immersion. This might as well be another continent on Toril. There is one additional background added, nothing even rebranded in the ones that existed from the other sources. The new races are generally the same as the UA or the Wayfinders Guide that was released before some small tweaks, except for the warforged, unfortunately the animated golems got the shaft. They removed all the sub-races and just made all warforged basically the same. Other tweaks were fine to bring them more in line away from players that would abuse certain features but the loss of the subraces seemed to weaken the appeal.
Other races have expanded a bit with the dragooned variance and while it is an interesting take the book is dominated by this feature in a way that doesn't really bring in the vision of the world. When I heard this book was coming I grabbed it ASAP. Now I wish I just had waited, supplemented with the other source material and just shelved Eberron as my setting for the time being.
Right now to all DMs looking to expand their campaigns into Eberron, look elsewhere.