Top positive review
8 people found this helpful
above and beyond the mediocre reviews
on June 5, 2013
i wasn't expecting much from dragon's dogma given its lukewarm reception from critics, but i enjoyed the demo on LIVE (especially the shadow of the colossus-esque ability to climb on enemies) and decided to give it a shot--which is easy with it's budget pricing. the game exceeded my expectations on all counts.
in particular, i think that the game's pawn system (companions--one of whom you create personally and an optional other two that can be rented from other players' games) is incredibly innovative, though not as useful as it could be. an example of how this works is as follows: a random player rents my pawn, Khalia, and takes her on a few quests that i have yet to try. Khalia is still in my game--your main pawn is a constant companion--but the next time i sleep at an inn (synching the servers and downloading data), she informs me that she has new information and sometimes even items. she can then give me advice on how to complete those quests that she completed in the renter's game as well as strategies on how to defeat enemies that i may not have encountered yet. it's all very interesting, and my only complaint is that the utilization falls short of the concept.
the only real shortcoming of the game is its abhorrent save system, which allows you only one save file (meaning both the frequent autosaves and manual saves share the same file). while this helps with the immersion (ex.: if you wait too long, you'll have to live with the consequences of your choices and permanently miss quests), it hinders the degree with which you can experiment in the game. the inclusion of a new game+ mode (whereby all items and stats are carried through to a new play through) and the fact that new game+ is actually integrated into the storyline makes this a bit more forgivable, but still a glaring oversight considering how well the rest of the game plays.
+innovative pawn system
+new game+ adds length and challenge to an already large game
-camera can be problematic, especially when climbing (which is arguably when it's the most necessary)
-some optional quests have time limits that are not explicitly stated
-terrible save system