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Entertaining with some control issues
on June 24, 2015
This is an entertaining game, let me put that out there first. It's your basic hack-and-slash every zombie in your path type of game, but it has an enjoyable mashup of songs that'll get stuck in your head, brain-dead humor (did you see what I did there?), and just an overall creative atmosphere. You play as a Juliet, the zombie-hunting cheerleader, who as you might guess, wields her chainsaw while sucking a lollipop. From that description, and looking at the title cover, you may think, "this is just a vapid, eye-candy character with a market saturated basic enemy type."
You'd think that, and you'd be exactly right. The cover tells you exactly what you're getting. However, it doesn't nearly address the amount of simple enjoyment generated after you play through the first level. It's fun, and the characters know it's for fun. So it's not taking itself seriously by any means; and if anything, it pushes the envelope to show how well-adjusted it is to the fact that the hopes of humanity, ride on the shoulders of our busty, air headed, pom pom touting main character.
What I dislike about the game is that sometimes the controls can be very clunky. This game is intimately a quick-time-event game as it will move you from stage to stage by performing a chainsaw QTE on a wall or jump through a window. If you're not in the right spot, it won't register you pressed anything. Or, in a stage filled with a sequence of QTE, if you miss one, you're forced to start the ENTIRE stage over. So you have to go through not only the redundant fights, but also the short cinema moments that are impossible to skip, all over again. It was very frustrating for me at times. I'm not a big fan of QTE, and this game mixes it in pretty often. This upsets me because it takes me out of the fun of performing combos on leagues of zombies, or knocking their heads through basketball hoops. That's my biggest gripe because there were several scenes were I clearly accomplished what I should have within the time limit, but because I was in the middle of it's animation cycle, it didn't register. Hell, even the beginning of the game says "Press Start" ... I push the start button. There is no sound, or an animation following my button press that affirms that I pushed the button. After a a few seconds, it will move from that screen to the main menu. That sort of thing bugs me, but it gives you an idea where the game went wrong. Controls aren't always solid. And sometimes the graphics don't load everything up quickly (PS3 version).
Despite that, it is enjoyable game that mixes up the action in different ways with different challenges. Keeping it light and lively with Micky You're so Fine, and punk rock and metal choices. You can always customize what you listen to, and also what Juliet is wearing. It's fun, and if you can pick it up cheap like I did, you should get a solid number of hours entertainment sprinkled with moments of "WTF?"