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Dungeons & Dragons Art & Arcana: A Visual History Hardcover – Illustrated, October 23, 2018

4.8 out of 5 stars 1,460 ratings
Part of: Dungeons & Dragons (2 Books)

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4.8 out of 5 stars
4.8 out of 5
1,460 global ratings
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Top reviews from the United States

Reviewed in the United States on October 25, 2018
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110 people found this helpful
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Reviewed in the United States on December 30, 2018
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1.0 out of 5 stars Don't buy books from Amazon
By Mr. Martinez on December 30, 2018
I've ordered this book seven times from Amazon. I had originally wanted to get a copy for myself and then I thought this would make a good gift for some of my players. Forget it. Amazon seems completely unable to deliver a copy of this without damage. This may be partly due to cheap materials used to make the book, but Amazon is also definitely mostly at fault here. The boxes these have been sent to me in are oversized, under padded, poorly sealed, etc. I was really looking forward to getting this because of the contents. This product was supposed to be in part, a thank you to the long-time loyal customers who have journeyed together, with D&D, and wished to celebrate its history. In reality this item is sub-par due to what I can only assume are cheap materials and poor handling by Amazon. Collectors, you will be greatly disappointed.
Damage shown in photos:
Bent edges
Cracking folds where exterior colored paper is splitting
pittled and dented front and back covers
scratched surfaces
rubbed away gold lettering
smashed corners
I love books, but I seem to have this problem with amazon all the time. They don't care because most people just accept poor quality items. I don't know why as I work hard for my money and I think most other people do as well.
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75 people found this helpful
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Reviewed in the United States on October 26, 2018
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Reviewed in the United States on November 3, 2018
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3.0 out of 5 stars Damage
By Kristi B. on November 3, 2018
Loved this book until I went to go wrap it as a gift and I noticed all of the damage on the back, really disappointed.
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51 people found this helpful
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A. Whitehead
4.0 out of 5 stars An excellent visual history to the game which could have been twice as long
Reviewed in the United Kingdom on December 8, 2018
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4.0 out of 5 stars An excellent visual history to the game which could have been twice as long
Reviewed in the United Kingdom on December 8, 2018
In 1974 Gary Gygax and Dave Arneson created a different type of tabletop game. Dungeons and Dragons became the world's first and most popular roleplaying game. For thirty-four years it ruled supreme and unchallenged, until a problematic fourth edition and the rise of the rival Pathfinder game knocked it off its perch. However, with its fifth edition the game has regained its crown. A key ingredient to the game's success has been the phenomenal roster of artists who have worked on the game for almost forty-five years.

Art & Arcana is a visual history of the Dungeons and Dragons game, taking in every edition and campaign setting the game has produced, as well as many of its novels, calendars and video games. Artwork from the very first prototypes right through the latest 5th Edition expansions and modules is featured, along with lengthy histories and interviews with key personnel.

Arts & Arcana is massive: more than 440 pages in length, it features over 700 separate pieces of artwork along with a significant amount of text detailing the history of the game in some depth. It starts with Gygax and Arneson playing miniatures wargames in Wisconsin in the late 1960s and rapidly hitting on the idea of moving from large armies of lots of figures to small parties of just a few figures exploring dungeons, and later wilderness and towns. Dungeons and Dragons was born, with Gygax and Arneson founding the company TSR to sell it all over the world.

From there the game exploded, selling millions of copies and inspiring spin-off novels, board games and a TV show. Several times the management of the game became fraught and complicated, with Gygax forced out in a corporate takeover and TSR later collapsing before being rescued by Wizards of the Coast. The game's struggles in the face of competition from video games and card games such as Magic: The Gathering are also documented, not to mention the attacks on the game in the press by fundamentalist Christians in the 1980s. The book brushes over arguably the game's nadir, the problematic 4th Edition (2008-13) and the rise of rival products to challenge the game's supremacy, but it does end strongly with the game's return to recent prominence in a new era of podcasts, YouTube videos and Twitch streams.

The one constant throughout the book is artwork. The initial artwork for the game was simplistic, sourced for very little money from whatever artists were on hand. As the game boomed in sales, so the quality of the artwork increased dramatically, with iconic artists like Larry Elmore, Clyde Caldwell and Keith Parkinson joining the company. Later on younger artists arrived with radically different styles, ready to reassess the game for its later editions. As well as artwork for the core game, they also produced art for tie-in novels and video games.

The result is a splendid coffee table book and the perfect gift for a fan of Dungeons and Dragons specifically or fantasy artwork in general. In fact, it's a tribute to the artistic strength of Dungeons and Dragons that so many brilliant pieces of artwork aren't even in the book, as there wasn't enough room.

In fact, that's probably the book's biggest weakness (along with the somewhat dry and mostly controversy-ducking text): the sheer amount of material produced for D&D over the past forty-five years means that some elements get fairly short shrift in this book. Ravenloft feels a bit hard-done by in particular. There's also, somewhat bemusingly given their prevalence in and for the game, very little material on maps, although perhaps there's enough material there for a completely separate book later on.

If you can accept the fact that the book isn't exhaustively complete (and isn't meant to be, and would be far too unwieldy even if it was), there's still a huge amount to enjoy here, and the book forms probably the best and most concise history of the D&D game to date for the beginner. Art & Arcana (****½) is available now in the UK and USA.
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5 people found this helpful
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M. Wilcox
5.0 out of 5 stars Brilliant content, great quality.
Reviewed in the United Kingdom on December 17, 2018
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3 people found this helpful
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Quentin Stephens
4.0 out of 5 stars Gorgeous coffee-table book for the older geek
Reviewed in the United Kingdom on November 7, 2018
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3 people found this helpful
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Daniel
3.0 out of 5 stars Good gift but arrived damaged
Reviewed in the United Kingdom on December 6, 2018
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One person found this helpful
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Pieter
5.0 out of 5 stars Beautiful book
Reviewed in the United Kingdom on February 27, 2019
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Pages with related products. See and discover other items: Dungeons and Dragons Maps