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Fuzzy Nation Hardcover – May 10, 2011
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Enhance your purchase
- Print length304 pages
- LanguageEnglish
- PublisherTor Books
- Publication dateMay 10, 2011
- Dimensions6.49 x 1.09 x 9.58 inches
- ISBN-100765328542
- ISBN-13978-0765328540
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Editorial Reviews
Amazon.com Review
Jack Holloway works alone, for reasons he doesn't care to talk about. Hundreds of miles from ZaraCorp's headquarters on planet, 178 light-years from the corporation's headquarters on Earth, Jack is content as an independent contractor, prospecting and surveying at his own pace. As for his past, that's not up for discussion.
Then, in the wake of an accidental cliff collapse, Jack discovers a seam of unimaginably valuable jewels, to which he manages to lay legal claim just as ZaraCorp is cancelling their contract with him for his part in causing the collapse. Briefly in the catbird seat, legally speaking, Jack pressures ZaraCorp into recognizing his claim, and cuts them in as partners to help extract the wealth.
But there's another wrinkle to ZaraCorp's relationship with the planet Zarathustra. Their entire legal right to exploit the verdant Earth-like planet, the basis of the wealth they derive from extracting its resources, is based on being able to certify to the authorities on Earth that Zarathustra is home to no sentient species.
Then a small furry biped--trusting, appealing, and ridiculously cute--shows up at Jack's outback home. Followed by its family. As it dawns on Jack that despite their stature, these are people, he begins to suspect that ZaraCorp's claim to a planet's worth of wealth is very flimsy indeed...and that ZaraCorp may stop at nothing to eliminate the "fuzzys" before their existence becomes more widely known.
Amazon Exclusive: A Q&A with Author John Scalzi
Q: Why Fuzzy, why now?
A: Mostly because I thought it would be fun. I wrote Fuzzy Nation when I was between publishing projects, mostly for my own amusement, and not as something I actually intended for publication. It was only after it was finished that my agent said "Hey, I could work with this," and started the process of getting it published. That said, any time is a good time to help people make the acquaintance of the fuzzies, and of H. Beam Piper, the author who originally thought them up.
Q: How are Fuzzies different from Ewoks, Plushies, and Softies?
A: I think they're smarter and more complex than, say, the Ewoks, who are basically just furry cavemen. I think in both Piper's tale and my own, the motivations of the creatures aren't always obvious or straightforward -- they can be devious for their own ends when it suits them. They're more than just adorably marketable teddy-bear-like objects, which is one of the reasons for their longevity.
Q: H. Beam Piper probably isn’t a household name to the new generation of SF/F fans coming up. Thinking back to your reading growing up, who else would you recommend that might not be hugely known these days?
A: In science fiction, I was a fan of Keith Laumer starting in my high school years; a number of folks see similarities between what Laumer was doing and what I do, especially in "The Android's Dream." Laumer had a sense of humor, and of irony, and a really nice way of getting across the fact that even in the future, some things will be absurd.
Q: If this is Fuzzy retro-fitted for the 21st century, what should we expect that’s the same and what’s different from the original Fuzzy fiction?
A: What's the same: The very general plot line and the name of the main human character (and the name of the main Fuzzy). What's different: The actual character of the main human character. My Jack Holloway is substantially different from the one Piper had, and many if not most of the changes between the two books stem from the differences between those characters. It makes for a fun compare and contrast.
Q: What did the book allow you to explore that you haven’t in your other fiction?
A: It allowed me to explore how another writer solved the same plot and character issues that I was encountering, because our tales were naturally so very similar. This was the writing equivalent of walking a mile in another writer’s shoes. Piper and I are different writers and I made different choices than he did in many places. But every change was another opportunity to walk with Piper and to learn a little from him. It was a very interesting experience.
Q: In what ways was Fuzzy Nation fun to write and in what ways was it hard work?
A: It was fun to write because it was no pressure--since I didn't initially intend to sell it I didn't worry about the commercial prospects of what I was doing; I just focused on the pleasures of writing for the sake of writing. It's an exercise I recommend every writer do from time to time. How it was hard: For many reasons, the contracts and business end of this novel were more complex (and sometimes more annoying) than it usually is with books. That was a lot of work to sort out.
Q: Do you have a favorite scene or situation in the book?
A: I like when Jack Holloway first meets a fuzzy. I play the scene for laughs in many ways (there's even a little bit of slapstick), but at the end of the day it's very much a "first contact" scenario, even if Jack doesn't know if this creature he's discovered is actually smart or not. Either way, it's new beginnings for both Jack and the fuzzy, and that's always a fun thing to work out in words.
Q: What’s up next for the Scalzi Juggernaut?
A: The Scalzi Juggernaut will continue to power through its tour, which ends in Phoenix in the end of May, and then it is going to spend a little bit of time doing nothing but relaxing with family and friends. Then polishing the novel slated for 2012 (already completed but not yet edited), and prepping the 2013 novel, not yet written. There are worse ways to live a life.
Review
“Scalzi is not just recycling classic Heinlein. He’s working out new twists, variations that startle even as they satisfy.” ―Publishers Weekly , starred review, on Old Man’s War
“If Stephen King were to try his hand at science fiction, he'd be lucky to be half as entertaining as John Scalzi.” ―Dallas Morning News on The Ghost Brigades
“Scalzi's captivating blend of offworld adventure and political intrigue remains consistently engaging.” ―Booklist on The Last Colony
About the Author
John Scalzi won the 2006 John W. Campbell Award for Best New Writer, and his debut novel Old Man's War was a finalist for science fiction's Hugo Award. His other books include The Ghost Brigades, The Android's Dream and The Last Colony. He has won the Hugo Award, the Romantic Times Reviewers Choice Award for science-fiction, the Seiun, The Kurd Lasswitz and the Geffen awards. His weblog, Whatever, is one of the most widely-read web sites in modern SF. Born and raised in California, Scalzi studied at the University of Chicago. He lives in southern Ohio with his wife and daughter.
Product details
- Publisher : Tor Books; 1st edition (May 10, 2011)
- Language : English
- Hardcover : 304 pages
- ISBN-10 : 0765328542
- ISBN-13 : 978-0765328540
- Item Weight : 1.05 pounds
- Dimensions : 6.49 x 1.09 x 9.58 inches
- Best Sellers Rank: #752,907 in Books (See Top 100 in Books)
- #1,292 in Colonization Science Fiction
- #2,789 in Hard Science Fiction (Books)
- #13,869 in Science Fiction Adventures
- Customer Reviews:
About the author

John Scalzi writes books, which, considering where you're reading this, makes perfect sense. He's best known for writing science fiction, including the New York Times bestseller "Redshirts," which won the Hugo Award for Best Novel. He also writes non-fiction, on subjects ranging from personal finance to astronomy to film, was the Creative Consultant for the Stargate: Universe television series. He enjoys pie, as should all right thinking people. You can get to his blog by typing the word "Whatever" into Google. No, seriously, try it.
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Fuzzy Nation is the kind of Golden Age SF- style that you rarely see any more, beautifully done. Jack Holloway is a prospector on Zarathustra XXIII. He encounters a friendly cat-like little group of creatures he calls Fuzzies; they move in with him; and he calls in his former flame, Isabel, who is a biologist working for the Zarathustra Corporation, to learn more about this new species. She begins to suspect that the Fuzzies may be more than "creatures" and may be sapient. If the Fuzzies are sapient, Zarathustra will be severely restricted in what they can do to exploit the planet, and Jack himself will probably lose a fortune due to him because of a new find on his area of claim. The plot thickens from this beginning, with the bad guys doing bad things, unexpected turns bringing spice to the mix, and the good guys (and the Fuzzies) triumphing in the end. I loved it. Best of all, although this book is complete in itself, it leaves open wonderful possibilities for a series. Please, John!!!
Scalzi acknowledges that Fuzzy Nation is a reworking of the classic Little Fuzzy by H Beam Piper. I did not remember reading Little Fuzzy, so I read it while I was waiting for Fuzzy Nation to appear. It is not at all necessary to read Little Fuzzy to enjoy Fuzzy Nation, but if you want to do both, I highly recommend reading Little Fuzzy first. Fuzzy Nation is a better book, and reading Piper first will guarantee you two delightful experiences instead of one possible disappointment. Scalzi definitely has written a different story, but he retains some of the main plot lines and the tone of the original.
Without taking anything away from Little Fuzzy, which I thoroughly enjoyed, Scalzi has improved on it. For example, some other reviewers have commented that Scalzi's Holloway is not as nice a person as Piper's Holloway. This may be true, but I find Scalzi's Holloway to be more believable as the sort of person one might find as a prospector on an alien planet. I think Piper would approve.
I enjoyed Scalzi's Ghost Brigade series and was looking forward to this book, which was what motivated me to pre-order it for my Kindle. It was a thrill to open my Kindle on the day of publication, sync to see what was available, and see Fuzzy Nation waiting for me! Ironically I was not able to begin to read immediately because it was my turn to host my book group, and I had to make preparations. I was not going to be deterred! This preparation involved a fair amount of driving for various errands, so I hooked my Kindle to my car's speakers and listened to the first 20% of the book while I shopped. This review should probably involve two sets of 5 stars, the first for Fuzzy Nation and the second for my Kindle & the variety of reading experiences it offers.
Fuzzy Nation appeared on my Kindle in early May, thanks to my pre-order. This book is not set in Scalzi's usual universe; it is as a writing exercise/tribute to a 1962 novel by H. Beam Piper, Little Fuzzy. Scalzi basically took the story, characters, and plot and re-wrote it, incorporating new characters, elements, and events. Because of this, Fuzzy Nation is different than his usual books in plot, tone, and pacing, but all of it with Scalzi's usual flair for reveals and humor.
Minor Spoiler Alert
Scalzi's book draws you into the fuzzy universe from the beginning. By paragraph two, main character Jack Holloway is reading the riot act to his partner, Carl, for his inability to remember everything he has been taught. It is only after this diatribe that you learn Carl is in fact his dog. Carl is a very talented dog. He does not like boom, but he (allegedly) enjoys detonating explosives--for prospecting purposes only, of course. Holloway is a contractor working for ZaraCorp, a company intent on stripping the planet of resources, and yet they take a dim view of dogs detonating explosives.
We soon meet other characters. His beleaguered boss resents his lawyer grandstanding (Holloway is a lawyer turned prospector). His ex-girlfriend and company biologist dumped him for claiming, in a hearing, that she lied about Carl detonating explosives. Through them we learn that Holloway isn't always a likable person.
Changing fortunes beset Holloway, and we alternately cheer and bemoan his fate. As a character, I found Holloway hard to sympathize with. Sometimes he seemed to be doing the right thing, but he always displayed a disturbing lack of morals.
A creature breaks into Holloway's cabin. He looks through the window and sees a cat staring back at him. "It took him a second to remember that he didn't own a cat. It took him a second after that to remember that cats didn't usually stand on two legs." Holloway names the cat things fuzzys.
The rest of the tale is taken up with determining if the fuzzys are very smart animals or people. How this is determined, and Holloway's real motives, are worth the read. Along the way we find out why Holloway is prospecting instead of working as a lawyer. Is Holloway a good or bad person? Will the fuzzys be exterminated?
As a cat person, I enjoyed the fact that the "aliens" (the fuzzys) appeared to be extremely intelligent cats. I felt an immediate affinity for the creatures. My reaction to Holloway was more ambiguous throughout. Usually I, as the reader, come to empathize with the main character on some level. Being unable to do so in this book was somewhat disturbing, though ultimately refreshing for its novelty.
Fuzzy Nation has an involved and satisfying ending; however, it's the ride, with its reveals and twists, that makes the story. While this book is certainly no Old Man's War, it is a thoroughly fun, quick read.
Top reviews from other countries
The story revolves around Jack Holloway, a mining surveyor on an alien planet. The narrative style is easy to read and is a little comical at times, though I can't be certain if this was the author's full intent.
Holloway is a likeable character, in that he embodies a lot of cliched and overused character traits, such as cracking one-liners and generally not taking things too seriously (think cliche Hollywood action hero) that made this piece quite fun to read and often made me grin.
The book is good overall, with an interesting story, entertaining characters and a somewhat goofy ending. It's not full-on comedy, but it's not full-on realistic, either. That is the best description I can give for the feel of it. This is far from being a literary masterpiece, but it clearly isn't intended to be. It's fun read and that will make you grin now and then.
Personally, I haven't read the original story that this is apparently based off, so this review evaluates the book on its own merit.
It's not amazing, but it's not bad, either. The one thing that really grinded my gears about the writing, though, was that the author (or the editor, perhaps) seems to have a fetish with dialogue tags. Literally, after every single piece of dialogue, there was a he/she said tag, even when there were only two characters talking and the conversion was well-established, so the reader already knew who was saying what. It was totally unnecessary and got to the point where I genuinely wondered whether it was an attempt at filling out the word count, as the piece is long enough to be a full-length novel, though didn't really feel like it to me.
I am going to be quite wary of this author and will not be reading any of his other works if I find this trend is the same elsewhere.
In short, a decent book, but nothing special.
The central character creatures of the novel are the 'Fuzzies', inhabitants of a world being plundered and ravaged by the Zarathrustra prospecting corporation. The world is up for grabs by this Corporation as long as there is no sentient species of the world that can stop the claim. Are the fuzzies the world's sentient species?. Jack Holloway is the lead prospector working for the Corporation and is the other central character human who just gets pulled in to the fight for wealth when he discovers how rich he can be with his percentage of a claim to a masive discovery of valuable jewels, which might just have to be sorted out by legal means... or perhaps by other more nefarious means. Can Jack come out of this with integrity (if he has any) or will he be just a caualty of Corporate greed and nasty tricks.
The novel is well written, intruiging and Scalzi can really do more than War, he can do legal drama. Is there nothing Scalzi cannot do? I look forward to his take on the world of disposable 'Star Trek' crew members in Redshirts.
Last year John Scalzi, with the blessings of Piper's heirs, released this "reboot", in which he tells broadly the same story with just a few little tweaks for a modern audience. There is more corporate wrong-doing and less government in Scalzi's version, for example, and more of people figuring out stuff on their own instead of government scientists.
Scalzi's re-telling of the story is a fine piece of work, as I expected from reading some of his previous stories, and I recommend it to you.
