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Lean UX: Applying Lean Principles to Improve User Experience 1st Edition
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The Lean UX approach to interaction design is tailor-made for today’s web-driven reality. In this insightful book, leading advocate Jeff Gothelf teaches you valuable Lean UX principles, tactics, and techniques from the ground up―how to rapidly experiment with design ideas, validate them with real users, and continually adjust your design based on what you learn.
Inspired by Lean and Agile development theories, Lean UX lets you focus on the actual experience being designed, rather than deliverables. This book shows you how to collaborate closely with other members of the product team, and gather feedback early and often. You’ll learn how to drive the design in short, iterative cycles to assess what works best for the business and the user. Lean UX shows you how to make this change―for the better.
- Frame a vision of the problem you’re solving and focus your team on the right outcomes
- Bring the designers’ toolkit to the rest of your product team
- Share your insights with your team much earlier in the process
- Create Minimum Viable Products to determine which ideas are valid
- Incorporate the voice of the customer throughout the project cycle
- Make your team more productive: combine Lean UX with Agile’s Scrum framework
- Understand the organizational shifts necessary to integrate Lean UX
Lean UX received the 2013 Jolt Award from Dr. Dobb's Journal as the best book of the year. The publication's panel of judges chose five notable books, published during a 12-month period ending June 30, that every serious programmer should read.
- ISBN-101449311652
- ISBN-13978-1449311650
- Edition1st
- PublisherO'Reilly Media
- Publication dateApril 9, 2013
- LanguageEnglish
- Dimensions6 x 0.6 x 9 inches
- Print length148 pages
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Jeff Gothelf on How to Do Lean UX in 5 Easy Steps
- Solve problems together: Ensure that every member of your team is present during brainstorming for new projects. Give your teams problems to solve, not solutions to implement. The outcome will be a far more efficient and productive team creating higher quality products and experiences.
- Sketch: Introduce the team to sketching in order to help them visualize their ideas and come to a consensus.
- Prototype: Get to a product experience as quickly as possible. Use prototypes of varying fidelities to get a sense of what your product's experience will be and validate that with customers to ensure you're headed down the right path.
- Pair your developers and designers: Have developers and designers pair up to create the user interfaces. Each will learn from the other and build the trust necessary for greater team collaboration and productivity.
- Create a style guide: Codify your design elements in pattern libraries and code repositories so creating new pages and workflows in your product is as easy as picking the pieces from the style guide. It also allows the team to quickly piece together experiences for prototypes and empowers your developers to build interfaces without constant review with the UX designer.
About the Author
Product details
- Publisher : O'Reilly Media; 1st edition (April 9, 2013)
- Language : English
- Hardcover : 148 pages
- ISBN-10 : 1449311652
- ISBN-13 : 978-1449311650
- Item Weight : 12.6 ounces
- Dimensions : 6 x 0.6 x 9 inches
- Best Sellers Rank: #644,756 in Books (See Top 100 in Books)
- #98 in Business Development
- #621 in Economics (Books)
- #1,821 in Computer Science (Books)
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About the authors

Jeff helps organizations build better products and executives build the cultures that build better products. He is the co-author of the award-winning book Lean UX and the Harvard Business Review Press book Sense & Respond. Starting off as a software designer, Jeff now works as a coach, consultant and keynote speaker helping companies bridge the gaps between business agility, digital transformation, product management and human-centred design. His latest book, Forever Employable, was published in June 2020.

Josh Seiden is a designer, author, coach, and product leader with deep experience creating digital products and services. He brings an entrepreneurial spirit and user-centered perspective to his work with companies large and small. He helps teams find and validate market opportunities, and then to create the right approach to go after these opportunities, and to design and ship great products and services.
Josh is a popular and highly sought-after speaker who appears at conferences around the world. He teaches workshops in Agile and Lean methods for product teams and often works with teams as a coach and mentor.
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Customers find the book's content good, practical, and valuable. They describe it as a good read and an essential read for UX practitioners and industry professionals.
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Customers find the book's content good, practical, and valuable. They say it contains great tidbits and shareable quotes. Readers appreciate the rich and actionable details. They also mention the book provides real examples to make its points.
"...It is full of current, yet time-tested thinking that spells out an easy to implement process that you can get up and running in short order...." Read more
"The book is well organized and an easy read...." Read more
"...This book is very well organized, to the point, and describes practical solutions and techniques that fit in todays "real world" of software..." Read more
"Loved it. Really straightforward easy to understand with great real-life examples and photos of how other companies, including some huge ones like..." Read more
Customers find the book easy to read, essential for UX practitioners, and a great read for industry professionals. They say it's full of practical and specific methods.
"...It is concise, well written and easy to read in an afternoon (or a "long plane ride", if you will!)...." Read more
"The book is well organized and an easy read...." Read more
"...This is more than Lean UX! This is the best UX book I have read to date, and I am sharing it with my team as well as business analysts and project..." Read more
"This book is full of great, practical and specific methods on how to take Agile to the next level...." Read more
Customers find the book short and powerful. They say its brevity really helps to underline the details.
"...The biggest asset of this book, in my opinion, is that it's a short and easy read...." Read more
"...This handbook as I like to think of it is short and sweet, but the details are rich and actionable. It is lean just like the subject matter in it...." Read more
"...My favorite part is actually the book's short length: It lowers the barrier into getting colleagues to actually read it!" Read more
"...The book is a short read, but its brevity really helps to underline the simplicity of his message: Collaborate. Work together...." Read more
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I ate this book up. It came along at a great time, my UX team is reevaluating our process, and I am navigating my relationship with a born again "agile" development team.
Years back, I moved upstream from front-end development and started a career in usability and UI design, and I much of the credit to Steve Krug's classic, "Don't Make Me Think". I see parallels here I believe will propel "Lean UX" a into a must-own classic. It is concise, well written and easy to read in an afternoon (or a "long plane ride", if you will!). It is full of current, yet time-tested thinking that spells out an easy to implement process that you can get up and running in short order.
Lean UX is a common sense approach, with a focus on collaboration, iteration & proving out ideas by getting design ideas quickly into the field. This book will likely inspire you reconsider your existing product development process.
I'm recommending this book to everyone on my team, and to colleagues across other functions as well.
Now, stop reading reviews and order this book already.
The book could have done with better proof reading as errors in terminology may put folks off yet there are excellent elements of such as having a hypotheses and essentially taking a Scientific approach in testing the hypotheses. So sure the four Agile values are incorrectly stated as principles, and no doubt in the abstract one can confuse values and/or principles. In fact they could have provided some treatment to the twelve Agile principles [...] in order to introduce a narrower set of principles as there are some overlapping principles. As someone already mentioned the 15 or so principles would have been better presented in a simpler form that is memorable.
The main thrust of the book is that early on in Software industry development was undertaken at the behest of someones best guess. Now, software development is no longer the new kid on the block and fortunately we now have tools and techniques learnt as a result of the past that pushes teams to be more deliberate with the choices they make versus a choice made in some ivory tower. Sure a higher level choice is made through company and product strategy. This hasn't trickled down as easily as one would imagine and Lean UX shows a way in how one can focus on flow of ideas all the way to customer realizing value based on customer feedback and frequent learning that teams engage in.
The biggest asset of this book, in my opinion, is that it's a short and easy read. That means I can hand this book to other people and they just might read it! It does not overwhelm readers with frivolous design speak and project management history lessons.
I would say that this book has a hidden value that is only apparent after you have read the book. That is, this book will HELP ANYONE trying to develop quality software! The techniques and information is just as valuable to Product Mangers, Project Managers, Developers, QA, and Business Analysts as it is to the UX professional.
This is more than Lean UX! This is the best UX book I have read to date, and I am sharing it with my team as well as business analysts and project managers at my company.
Well done!

