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Wii Music
About this item
- Wii Music for Nintendo Wii lets you play musical instruments and make music using the Wii Remote and the Wii Balance Board
- Start a band with up to six different band members
- Pick a background stage, and shake, move, and press buttons to play up to 60 different instruments for a ton of melodic fun
- No need to press a specific button at a certain time; instead you just need to mimic the actions of playing that instrument
- Save up to 30 music videos and create playlists among your favorites
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Product information
| ASIN | B001DO3NEW |
|---|---|
| Release date | October 20, 2008 |
| Customer Reviews |
4.3 out of 5 stars |
| Best Sellers Rank | #10,403 in Video Games (See Top 100 in Video Games) #80 in Wii Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 7.52 x 5.39 x 0.59 inches; 0.8 Ounces |
| Binding | Video Game |
| Rated | Everyone |
| Item model number | RVLPR64E |
| Is Discontinued By Manufacturer | Yes |
| Item Weight | 0.8 ounces |
| Manufacturer | Nintendo |
| Date First Available | August 1, 2008 |
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Product Description
Product description
Create a musical masterpiece with up to four players. Anyone can play the huge selection of instruments in Wii Music with simple motions like strumming and drumming. *DLC (Downloadable Content) may not be included and is not guaranteed to work*
Amazon.com
When it comes to music and rhythm games, Wii Music stands in a class of its own. Unlike other music games, which penalize players if they don't play perfectly, Wii Music is a musical playground where there are no mistakes. Here anyone can pick up and master the huge array of instruments available, through simple motions like strumming and drumming. Musicians in your band jam by simply playing their instruments to the beat of a song or by improvising to their heart's content. Play faster. Play slower. Skip a beat, or throw in 10 more. No matter what you do, Wii Music automatically transforms your improv stylings into great music.
Gameplay: Getting Your Band TogetherIn Wii Music every band has six members: Two play the main melody, two cover the percussion beats, one covers the bass groove and one uses the song's chords to support the melody. As a band, the six members often play their special parts at the same time, though each player can jam however and whenever he or she wants. Play all at once. Take turns in the spotlight. Pair up in creative ways throughout the song. You can bring the band to life by yourself, playing one part at a time-or with up to four players. See game mode below:
- Solo Play: When you play by yourself, you can add one part at a time to arrange the whole song exactly how you want. The Tutes are on hand to back up your band in any parts you need filled.
- Multiplayer: When in a band with friends, up to four people can be band members.
- Wii Friends: Using WiiConnect24, you can send your jam videos to Wii Friends who own Wii Music. They can then watch your performance, modify it to their liking and send their jam videos back to you.
When not playing with friends, you can invite jam masters known as Tutes to play with you. They'll join a session playing an instrument that each thinks is strong for a specific song. You can simply enjoy the musical camaraderie, or pick up instrument tips by watching them jam. If you choose to watch, the Tutes will show you lots of techniques for many of these instruments, then ask you to follow their examples. They'll start with the simplest techniques, then as you master each one, show you even more nuanced ones.Key Game Features:
- Easy to Play Improv Jams - All members of your band jam by simply playing their instruments to the beat of a song or by improvising to their heart's content. Play faster. Play slower. Skip a beat, or throw in 10 more. Wii Music challenges you to transform your improv stylings into great music. There are no mistakes and no game scores-just playing for the pure joy of playing.
- Wii Controls Immerse You in the Music - You can play most of the 60-plus instruments in Wii Music using simple motions with the Wii Remote and Nunchuk controllers. Strum to play guitar, banjo and sitar. Drum to play jazz drums, congas and snare drums. Hammer away to play piano, vibraphone and marimba. Unlike most music games, Wii Music doesn't make you use many complex buttons. You only need to imitate playing the instrument.
- Virtually Endless Ways to Make Music - You choose the song and instruments and decide whether to blaze through a rock take on classical songs, put a jazzy spin on folk tunes or transform Nintendo classics like the Super Mario Bros. theme into Latin-flavored numbers. The song list is only a takeoff point-it's how you improvise with the songs that matters.
- Share Your Band Jams With Friends - They'll see your Mii band members, your players' improv styles and your instrument selections. They can watch your recordings, or play over parts of your song, then send their modified recording back to you. So you can send improv jams back and forth over WiiConnect24, changing them again and again.
You can play most of the 60-plus instruments in Wii Music using simple motions with the Wii Remote and Nunchuk controllers. Strum to play guitar, banjo and sitar. Drum to play jazz drums, congas and marching drums. Hammer away to play piano, vibraphone and marimba. Unlike most music games, Wii Music doesn't make you use complex buttons. You only need to imitate playing the instrument. Wii Music offers virtually endless ways to make music.Fun Beyond the Jam
Designed with classic Wii gameplay in mind, Wii Music includes many other modes and play options besides the main band jams, including several musical games and an enhanced video playback mode for recorded jams.
- Videos Mode: Watch your jam videos in an enhanced playback mode that brings your jams to life with fun environmental effects and dramatic camera angles.
- Mii Maestro: By waving the Wii Remote like a conductor's baton in this mini-game, you'll lead a Mii orchestra through orchestrated songs, such as The Legend of Zelda theme. Make them play quickly, slowly, strongly or gently-the orchestra is at your command.
- Handbell Harmony: In this musical mini-game, you'll play in a handbell ensemble by swinging your Wii Remote and Nunchuk. Everyone on the team has a job to do: play one of your notes only when the tune demands it.
- Pitch Perfect: How good is your musical ear? In this whimsical musical quiz, you'll have to solve challenges, like putting note-playing Miis in order from lowest to highest pitch.
- Drum Mode: In the one mode that uses the Wii Balance Board accessory (sold with Wii Fit), you can feel what it's like to play a real-life drum set. You'll use the Wii Remote and Nunchuk as drumsticks, and place both feet on the Wii Balance Board-which work as virtual pedals for the bass drum and hi-hat cymbal.
Videos
Videos for this product

2:28
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Wii Music - What Is Wii Music?
Merchant Video
Videos for this product

2:17
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Wii Music with The Reverend
Merchant Video
Videos for this product

0:31
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Wii Music - Over 60 Instruments
Merchant Video
Customer reviews
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First, the basics. You can play a song with 1-4 people. You can play a few minigames with 1-4 people. Also, you can take their built in lessons.
I find the start-up of the game tedious. You have to go through a series of boring lessons when all you want to do is start playing. The game isn't complicated - wave the controls up and down to hit the drums, piano keys, or pretty much any instrument you play. I love the selection of instruments available, and that there are various stages to play on. The song selection is extremely limited though. You only have a few songs to start with and not that many more to unlock. Most are public domain songs, with a few Nintendo songs and a spare handful of "real" songs thrown in. With all the amazing music games out there, you'd think they could have FAR more songs in the set, whether they're old classics or new ones.
In most other games like Guitar Hero you are trying to match the notes. The song has ABBB, you have to try to play ABBB in the right rhythm. Here, it's a free for all. You hammer the notes as much or as little as you want, and they play "in key". This makes it amazingly fun for kids - but more frustrating for musicians. You can't add your own take. All you can do is play or not play a note. Maybe you can play it louder or softer - but that's about it.
Still, within the context of the game, this can be fun. You can layer tracks. So you can play a drum beat, and then add a piano track, and then add a trumpet track. You can create your own "versions" of songs, perfectly in tune, based on your instrument and rhythm choice. This can be fun - but again it's very limited. The song list is extremely short so all you're doing is playing with their minimal song set and creating new versions with their instruments.
For the mini-games, there are three. Play along with songs with handbells, which IS a hit-the-right note game a la Guitar Hero. There is Wii Conductor which we found very frustrating, where the orchestra goes faster or slower based on your hand movements. The orchestra isn't very responsive. Finally there is a fun music quiz that helps you learn about pitch, chords and scales. We enjoyed the challenge in this one.
Still, the game is not one we went back to after the initial playing. We have many other music games, some which let you create your actual own songs. This game only lets you mimic an extremely limited set of songs with the notes they make you play. I do appreciate the wide range of instruments available, but they really need a new version with MANY more songs and with more note-customization available before this becomes a true creative adventure.
Finally, on the drums, there's just no way waving at air and trying to foot-tap on a balance board can come near the Ion drum kit experience for Rock Band 2. They are extreme worlds apart. Anyone who wants to have lots of fun drumming should definitely be looking into the Ion / RB2 combination.
Still, great for young kids who want to bang away and always be guaranteed to be in tune! They won't "fail", they won't "be booed away" - they simply thrash the controllers and the music sounds lovely.
Rating: 4/5 stars if bought for young kids
In that spirit, I felt it was worthwhile to compare Wii Music to an equivalently priced electric keyboard. I picked the Casio SA75 since I felt it had a decent amount of features for the price. There are of course many other electric keyboards or other electronic midi devices with lots of other features, but most of them cost more (around the $500+ range for the really good ones) than the $49.99 that Wii Music and the Casio SA75 are currently selling at. See below for my comparison.
Feature: Available Tones/Instruments
Wii Music - 65 different "instruments". I thought the quality of sound was great for midi, but not everyone agrees with me :)
Casio SA75 - 100 different tones (some of which are combinations of tones like piano/violin where half the keyboard is piano and half is violin), 30 different accompaniment patterns (10 rhythm, 10 free style, 10 funny). However I saw that some reviewers thought the quality of sound wasn't all that good and some of the instruments sounded the same.
Feature: Included Songs
Wii Music - Not positive but it looks like there is about 48
Casio SA75 - 10 demo songs
Feature: Total Number of Songs that can be played
Wii Music - The 48 included songs plus free style jamming with the toots (but you can't control the tune, just the rhythm). It is possible that in the future you might be able to download new songs per Wii Connect but that's not available as of this writing.
Casio SA75 - only limited by your talent, the music scores available to you, the 37 keys and only being able to play 4 notes at a time
Feature: Education/Lessons
Wii Music - For each of the 65 instruments there is background information. There are lessons on 11 musical styles for all 6 parts including rock, marching, reggae, pop and classic (so 66 lessons total). The pitch perfect game also helps teach a little about musical theory.
Casio SA75 - Can turn off the melody for the 10 demo songs and play it yourself instead with the notes shown in the LCD screen.
Feature: Saving
Wii Music - Can save all the parts for the last 5 songs played (30 parts total) and up to 100 music videos with 6 parts each (600 parts total for a grand total of 630).
Casio SA75 - Not sure but you might be able to save one recording. It also has an output jack so you could probably offload that one recording to your computer with the right software.
Feature: Create Videos
Wii Music - Once you are done with your jam session it gives you the option to save as a video right away.
Casio SA75 - N/A
In conclusion, Wii Music offers a number of very nice features that you can't find on a equivalently priced electric keyboard which may make up for it's lack of freedom in playing songs, but it will never replace real instruments or the more expensive electronic devices. However, it's a fun and cheap way to introduce kids to music or for adults to play around with music without expensive instruments/equipment or years of lessons.
Top reviews from other countries
As for the actual game...I played it for over two hours in different sections, which I think is long enough to give way for the game to warm up, but it seemed very tedious. My arm ached from waving the remote up and down for most of the time and it bored me to bits.
Of course, some parts were mildly fun, but even a friend agreed this isn't much fun overall. It may be enjoyable for kids and new users of Wii, but for most others, it's rather dreary.
I really recommend this game. Everyone I introduced it to has LOVED it.


















