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Stargate Universe

2 Seasons

Available on Prime
Season 1
Available on Prime
4.3 out of 5 stars (2,833) IMDb 7.7/10

An attack forces a group of scientists and soldiers through the Stargate to an unknown destination. They emerge on an abandoned and unmanned Ancient ship, the Destiny. They must try to unlock the mechanisms and purpose of Destiny and explore the new worlds they encounter, both for survival and to gain the knowlege needed to return to earth.

Starring:
Robert Carlyle, Louis Ferreira

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Season 1
1. Air Part 1

As a team of explorers prepares to unlock one of the final mysteries of the Stargate, their off-world base is viciously attacked.

TV-14 CC Runtime: 43 minutes Release date: October 2, 2009
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2. Air Part 2

A small group of civilians and military personnel escape through the Stargate to a ship that is locked on course through deep space.

TV-14 CC Runtime: 45 minutes Release date: October 2, 2009
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3. Air Part 3

The air is running out on the Destiny and a solution is sought on a desolate planet.

TV-PG CC Runtime: 43 minutes Release date: October 9, 2009
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4. Darkness

When the Destiny suffers a complete loss of power, they hope a nearby planet is habitable.

TV-PG CC Runtime: 43 minutes Release date: October 16, 2009
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5. Light

Unable to avoid a collision course with a star, a lottery is held to decide who gets to abandon ship.

TV-PG CC Runtime: 43 minutes Release date: October 23, 2009
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6. Water

Col. Young and Lt. Scott search a frozen planet for much needed water, while those aboard the Destiny track down an intruder.

TV-PG CC Runtime: 43 minutes Release date: October 30, 2009
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7. Earth

A high-risk operation could conceivably return everyone trapped on board the Destiny to Earth, but not without risking their lives.

TV-PG CC Runtime: 43 minutes Release date: November 6, 2009
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8. Time

The crew recovers one of their Kinos from a newly discovered jungle planet and finds it filled with data.

TV-PG CC Runtime: 43 minutes Release date: November 13, 2009
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9. Life

While Scott and Wray use the stones to visit loved ones back on Earth, the crew exploration of the Destiny turns up a startling discovery.

TV-PG CC Runtime: 43 minutes Release date: November 20, 2009
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10. Justice

When one of the crew becomes the prime suspect in a crime, the others must determine the individual's guilt.

TV-14 CC Runtime: 43 minutes Release date: December 4, 2009
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11. Space

A transmission glitch with the communication stones sends Col. Young's consciousness somewhere far from Earth.

TV-PG CC Runtime: 43 minutes Release date: April 2, 2010
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12. Divided

While Col. Young and Lt. Scott explore the ship's hull for an Alien-tracking device a growing divide among the crew threatens the current command structure aboard Destiny.

TV-PG CC Runtime: 43 minutes Release date: April 9, 2010
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13. Faith

When Destiny abruptly drops out of FTL, Dr. Rush is at a loss to explain the sudden appearance of a lone planet orbiting an uncharted star.

TV-PG CC Runtime: 43 minutes Release date: April 16, 2010
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14. Human

Dr. Nicholas Rush attempts to navigate the Destiny's core systems using the neural interface in hopes of finding the key to take control of the ship before the interface itself kills him.

TV-PG CC Runtime: 43 minutes Release date: April 23, 2010
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15. Lost

Unable to make it back to the gate before the Destiny jumped to FTL, the team is left stranded.

TV-PG CC Runtime: 43 minutes Release date: April 30, 2010
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16. Sabotage

Without the means to alter the Destiny's course, Dr. Rush calculates the Destiny will fall short of making it to the next galaxy, stranding them indefinitely.

TV-PG CC Runtime: 43 minutes Release date: May 7, 2010
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17. Pain

Members of the Destiny crew begin experiencing disturbingly real hallucinations.

TV-14 CC Runtime: 43 minutes Release date: May 14, 2010
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18. Subversion

Dr. Rush becomes embroiled in a risky plan to expose a mole inside Homeworld Command.

TV-PG CC Runtime: 43 minutes Release date: May 21, 2010
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19. Incursion Part 1

The Lucian Alliance forces Dr. Rush to help them stage an assault on the Destiny.

TV-14 CC Runtime: 43 minutes Release date: June 4, 2010
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20. Incursion Part 2

The Destiny crew must fight for their lives when members of the Lucian Alliance come through the Stargate, bent on taking the ship by force.

TV-14 CC Runtime: 43 minutes Release date: June 11, 2010
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Bonus: Series Preview

A preview of the newest addition to the Stargate family of series, Stargate Universe.

TV-NR CC Runtime: 2 minutes Release date: September 25, 2009
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Customer Reviews

Top Customer Reviews

By Annihilatrix1138 VINE VOICE on October 31, 2010
Format: DVD
Watching the first episode of this show, I was groaning constantly. It seemed that someone had sat down and decided to merge two of the most popular science fiction shows of the decade (LOST and BATTLESTAR GALACTICA) into one expensive-looking series. I mean, it had all the cliches. You've got the pretty girl who pretty much has the words "love triangle" tattooed across her forehead, the awkward boy genius, the Adama-like commander, the Baltar-like scientist, and a goal of returning to Earth from someplace far away.

Oh, and there were flashbacks. Sure, the action was cool, but it mostly looked like the visual effects artists of BSG had found new jobs.

I worked my way past the two part pilot and into what the main concept of the series would be. You have an Ancient ship called "Destiny" flying somewhere in another galaxy, and a group of soldiers and civilians are effectively trapped aboard it. They have very little knowledge of what makes the ship tick or what its purpose even is; they can't even figure out how to turn it around or make it do simple things.

Once I had given this premise a chance to settle, I continued on just to see if the writers would drop the ball. They didn't. They took that ball and ran with it to places that I still find myself trying to make sense of. I'm bewildered, frustrated, and angry at everyone on Destiny. And I'm loving every single second of it.

What you have is a spacebound mystery that leaves you largely in the dark (LOST) on a ship where its crew just wants to go home (BATTLESTAR GALACTICA or STAR TREK: VOYAGER). The concept seems derivative, largely because it is, but once this series found its footing all bets were off. You stop caring about what Destiny really is, where its going, and why.
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Format: Amazon Video
Fantastic. I like it more than SG-1. It's a shame the network moved it around twice. This is a series that could have gone on for six or eight seasons and never run out of stuff to show us. I've been into sci-fi TV, movies and books since I was a kid, and this is easily the most epic story I've seen. The narrative surrounding Destiny and its true mission is grand.

The only flaw I see is that the series took too long to get good. The first season is exhausting: everything is screwed up almost all the time and the crew is always on the knife edge of survival, and everyone is a total sourpuss except the one funny guy on the whole entire ship. They seem to have moved past that in season 2. Now that I'm approaching the end, I see the show that should've been there all along.
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This truly excellent series was sadly cancelled after 2 seasons...however, those 2 seasons provided some of the best written, most intelligent science fiction on TV seen in the past decade!

While I have some issues with the show (the music montages in the first season are PAINFUL!), the show as a whole tells a great story, somehow managing to take the (very) established Stargate franchise and inject a new element that takes the story in an entirely new direction.

In the previous Stargate series, we learn that a race of "Ancients" built the Stargate network. The Stargate is "dialed" by inputting 6 symbols representing 3 dimensional target coordinates in space, with the 7th symbol being the origin. In the Season 2 Episode of SG-1, it was discovered that they could dial an EIGHTH symbol, which acted like an "area code" and would enable travel outside of the galaxy. Now, at the start of SGU, they have discovered that it should be possible to dial a NINTH symbol...but where does the address lead? Without spoiling much...it leads to an Ancient space ship, thousands (or more) years old, it's crew gone, the ship is barely functional, and the new inhabitants from Earth find themselves trapped on board, MILLIONS of light years from home, with no power source powerful enough to use the Stargate on board to send them home. They now have to work together to simply survive...repair the ship, collect needed supplies, figure out how to get home...and explore the Ancient, alien ship and discover it's purpose.

The characters are well written, and the writers make all of them multi-dimensional, complete people (for a change!). There are increasingly complex dramas played out...over love, power, control...
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SGU is certainly the most cerebral of the Stargate series. Darker in personality, intrigue, and set design it marked what was to be the next phase of Stargate. What could be more classic than 1. A journey into the unknown each week (ala Star Trek), 2. A canon and continuity of storyline week to week, 3. Cool technology like the transport stones (a nice variant of non physical transporters) allowing a link to Earth?

Season one was a bit slow to get going due to the necessary character development, but as it gathered speed it gets more interesting. There are hidden agendas and truths behind every episode with Dr. Rush being a primary antagonist. Love him or hate him, his passion for "the mission" are unfaltering. The other characters will appeal to fans of other Stargates, those being multiple nerds (Eli being a key), military types and hierarchy, civilians caught up in the situation of being lost in space. Near the end of the season things become a mix of fact seeking and spirituality (Destiny's, as from the Ancients, "mission" is starting to be clarified). The series clearly debates this same science vs. spirituality in a familiar fashion and really leaves no one behind in that you can ultimately believe what you want.

First time viewers may find the "transporter stones" confusing -- just stick with it and realize the great trick the writers have played with in this story.

It had been years since I had watched the original showings of these, and so many things got clear on this viewing. You may find yourself watching these back to back so get ready for a weekend of fun viewing after you get through the first five or so beginning episodes.

Very much recommended for sci-fi and Stargate fans in particular.
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