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Doll Bones Kindle Edition
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Winner of a 2014 Newbery Honor Medal.
Zach, Poppy, and Alice have been friends forever. And for almost as long, they’ve been playing one continuous, ever-changing game of pirates and thieves, mermaids and warriors. Ruling over all is the Great Queen, a bone-china doll cursing those who displease her.
But they are in middle school now. Zach’s father pushes him to give up make-believe, and Zach quits the game. Their friendship might be over, until Poppy declares she’s been having dreams about the Queen—and the ghost of a girl who will not rest until the bone-china doll is buried in her empty grave.
Zach and Alice and Poppy set off on one last adventure to lay the Queen’s ghost to rest. But nothing goes according to plan, and as their adventure turns into an epic journey, creepy things begin to happen. Is the doll just a doll or something more sinister? And if there really is a ghost, will it let them go now that it has them in its clutches?
Doll Bones is a winner of the Newbery Honor, is the recipient of six starred reviews, was on four Best Book lists, and was called "perfect" by The New York Times.
- LanguageEnglish
- Grade level5 - 9
- Lexile measure840L
- PublisherMargaret K. McElderry Books
- Publication dateMay 7, 2013
- ISBN-13978-1416963998
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Editorial Reviews
Review
"Nobody does spooky like Holly Black. Doll Bones is a book that will make you sleep with the lights on." (Jeff Kinney, author of the Diary of a Wimpy Kid series )
"Tightly focused, realistic tale—bladed with a hint of fairy-tale darkness.... Stories about the importance of stories...don’t come much more forthright and affecting than this one." (Booklist, starred review)
"Every encounter redraws the blurry lines between childishness and maturity, truth and lies, secrecy and honesty, magic and madness. Spooky, melancholy, elegiac and ultimately hopeful; a small gem." (Kirkus Reviews, starred review )
*"A darn good adventure." (Publishers Weekly, starred review)
*"It's as psychologically haunting as the ghost girl's physical haunting....Black begins with an ordinary experience of childhood and gives it a wicked twist to reveal the truth at the center of the impulse for storytelling." (Jennifer M. Brown Shelf Awareness, starred review)
"For the 10-12 year-old reader...Doll Bones may be perfect....It’s a deep, strange and compelling book, at times lovely, at times heartbreaking and deliciously weird.” (Lauren Oliver New York Times Book Review)
"[An] eerie, tender novel". (The Wall Street Journal)
*"This novel is a chilling ghost story, a gripping adventure, and a heartwarming look at the often-painful pull of adulthood." (School Library Journal, starred review)
"Black poignantly and realistically captures how adolescence inherently brings change; how growing up affects the ways children play; and the inevitable tests friendships face." (Horn Book)
*"Black manages a careful balancing act of reality and fantasy, using the effectively creepy ghost story as the backdrop to a poignant exploration of what is lost along the way to adulthood...Keenly felt." (BCCB, starred review)
"Compelling, chill-at-the-nape tale with dynamics and emotional depth... The novel’s eerie vibe and eek-worthy plot may keep readers turning pages into the wee hours, but it’s the vivid characters and skillfully developed themes of identity, friendship and loss that linger long in the mind." (The Washington Post)
About the Author
Excerpt. © Reprinted by permission. All rights reserved.
CHAPTER ONE
POPPY SET DOWN ONE OF THE MERMAID DOLLS CLOSE to the stretch of asphalt road that represented the Blackest Sea. They were old—bought from Goodwill—with big shiny heads, different-colored tails, and frizzy hair.
Zachary Barlow could almost imagine their fins lashing back and forth as they waited for the boat to get closer, their silly plastic smiles hiding their lethal intentions. They’d crash the ship against the shallows if they could, lure the crew into the sea, and eat the pirates with their jagged teeth.
Zachary rummaged through his bag of action figures. He pulled out the pirate with the two cutlasses and placed him gently at the center of the boat-shaped paper they’d weighed down with driveway gravel. Without gravel, the Neptune’s Pearl was likely to blow away in the early autumn wind. He could almost believe he wasn’t on the scrubby lawn in front of Poppy’s ramshackle house with the sagging siding, but aboard a real ship, with salt spray stinging his face, on his way to adventure.
“We’re going to have to lash ourselves to the mast,” Zach said, as William the Blade, captain of the Neptune’s Pearl. Zach had a different way of speaking for each of his figures. He wasn’t sure that anyone but him could tell his voices apart, but he felt different when he talked in them.
Alice’s braids spilled in front of her amber eyes as she moved a G.I. Joe Lady Jaye figure closer to the center of the boat. Lady Jaye was a thief who’d begun traveling with William the Blade after she’d been unsuccessful in picking his pocket. She was loud and wild, almost nothing like Alice, who chafed under the thumb of her overprotective grandmother, but did it quietly.
“You think the Duke’s guards will be waiting for us in Silverfall?” Alice made Lady Jaye ask.
“He might catch us,” said Zach, grinning at her. “But he’ll never hold us. Nothing will. We’re on a mission for the Great Queen and we won’t be stopped.” He hadn’t expected to say those words until they came out of his mouth, but they felt right. They felt like William’s true thoughts.
That was why Zach loved playing: those moments where it seemed like he was accessing some other world, one that felt real as anything. It was something he never wanted to give up. He’d rather go on playing like this forever, no matter how old they got, although he didn’t see how that was possible. It was already hard sometimes.
Poppy tucked windblown strands of red hair behind her ears and regarded Zach and Alice very seriously. She was tiny and fierce, with freckles thick enough to remind Zach of the stars at night. She liked nothing better than being in charge of the story and had a sense of how to make a moment dramatic. That was why she was the best at playing villains.
“You can knot ropes to keep you safe, but no boat can pass through these waters unless a sacrifice is given to the deep,” Poppy made one of the mermaids say. “Willingly or unwillingly. If one of your crew doesn’t leap into the sea, the sea will choose her own sacrifice. That’s the mermaid’s curse.”
Alice and Zach exchanged a look. Were the mermaids telling the truth? Really, Poppy wasn’t supposed to make up rules like that—ones that no one else had agreed to—but Zach objected only when he didn’t like them. A curse seemed like it could be fun.
“We’ll all go down together before we lose a single member of this crew,” he fake-shouted in William’s voice. “We’re on a mission for the Great Queen, and we fear her curse more than yours.”
“But just then,” said Poppy ominously, moving one of the mermaids to the edge of the ship, “webbed fingers grab Lady Jaye’s ankle, and the mermaid pulls her over the side of the boat. She’s gone.”
“You can’t do that!” Alice said. “I was lashed to the mast.”
“You didn’t specify that you were,” Poppy told her. “William suggested it, but you didn’t say whether or not you did it.”
Alice groaned, as though Poppy was being especially annoying. Which she kind of was. “Well, Lady Jaye was in the middle of the boat. Even if she wasn’t lashed, a mermaid couldn’t get to her without crawling on board.”
“If Lady Jaye gets pulled over the side, I’m going after her,” Zach said, plunging William into the gravel water. “I meant it when I said no one gets left behind.”
“I didn’t get pulled over the side,” Alice insisted.
As they continued arguing two of Poppy’s brothers walked out of the house, letting the screen door slam behind them. They looked over and started to snicker. The older of the two, Tom, pointed directly at Zach and said something under his breath. His younger brother laughed.
Zach felt his face heat. He didn’t think they knew anyone at his middle school, but still. If any of his teammates found out that, at twelve, he was still playing with action figures, basketball would become a lot less fun. School could get bad too.
“Ignore them,” Poppy declared loudly. “They’re jerks.”
“All we were going to say is that Alice’s grandma called,” Tom said, his face a parody of hangdog innocence. He and Nate had the same tomato-red hair as their sister, but they weren’t much like her in any other way that Zach could see. They, along with their eldest sister, were always in trouble—fighting, cutting school, smoking, and other stuff. The Bell kids were considered hoodlums in town and, Poppy aside, they seemed intent on doing what they could to uphold that reputation. “Old lady Magnaye says that you need to be home before dark and for us to be sure to tell you not to forget or make excuses. She seems rough, Alice.” The words were supposed to be nice, but you could tell from the sickly sweet way Tom talked that he wasn’t being nice at all.
Alice stood up and brushed off her skirt. The orange glow of the setting sun bronzed her skin and turned her glossy box braids metallic. Her eyes narrowed. Her expression wavered between flustered and angry. Boys had been hassling her ever since she’d hit ten, gotten curves, and started looking a lot older than she was. Zach hated the way Tom talked to her, like he was making fun of her without really saying anything bad, but he never knew what to say to stop it either.
“Leave off,” Zach told them.
The Bell boys laughed. Tom mimicked Zach, making his voice high-pitched. “Leave off. Don’t talk to my girlfriend.”
“Yeah, leave off,” Nate squeaked. “Or I’ll beat you up with my doll.”
Alice started toward the Bell house, head down.
Great, Zach thought. As usual, he’d made it worse.
“Don’t go yet,” Poppy called to Alice, ignoring her brothers. “Call home and just see if you can spend the night.”
“I better not,” Alice said. “I’ve just got to get my backpack from inside.”
“Wait up,” Zach said, grabbing Lady Jaye. He headed for the screen door and got there just as it shut in his face. “You forgot—”
The inside of Poppy’s house was always a mess. Discarded clothes, half-empty cups, and sports equipment covered most surfaces. Her parents seemed to have given up on the house around the same time they gave up on trying to enforce any rules about dinners and bedtimes and fighting—around Poppy’s eighth birthday, when one of her brothers threw her cake with its still-lit birthday candles at her older sister. Now there were no more birthday parties. There weren’t even family meals, just boxes of macaroni and cheese, cans of ravioli, and tins of sardines in the pantry so that the kids could feed themselves long before their parents came home from work and fell, exhausted, into their bed.
Zach felt envious every time he thought of that kind of freedom, and Alice loved it even more than he did. She spent as many nights there as her grandmother allowed. Poppy’s parents didn’t seem to notice, which worked out pretty perfectly.
He opened the screen door and went inside.
Alice was standing in front of the dusty, old, locked display cabinet in the corner of the Bell living room, peering in at all the things Poppy’s mother had forbidden Poppy, on pain of death and possible dismemberment, from touching. That was where the doll they called the Great Queen of all their kingdoms was trapped, next to a blown-glass vase from Savers that had turned out to be vintage something-or-other. The Queen had been picked up by Poppy’s mother at a tag sale, and she insisted that one day she was going to go on Antiques Roadshow, sell it, and move them all to Tahiti.
The Queen was a bone china doll of a child with straw-gold curls and paper-white skin. Her eyes were closed, lashes a flaxen fringe against her cheek. She wore a long gown, the thin fabric dotted with something black that might be mold. Zach couldn’t remember when exactly they’d decided that she was the Great Queen, only that they’d all felt like she was watching them, even though her eyes were closed, and that Poppy’s sister had been terrified of her.
Apparently, one time, Poppy had woken in the middle of the night and found her sister—with whom she shared a room—sitting upright in bed. “If she gets out of the case, she’ll come for us,” her sister had said, blank-faced, before slumping back down on her pillow. No amount of calling to the other side of the room had seemed to stir her. Poppy had tossed and turned, unable to sleep for the rest of the night. But in the morning, her sister had told her that she didn’t remember saying anything, that it must have been a nightmare, and that their mother really needed to get rid of that doll.
After that, to avoid being totally terrified, Zach, Poppy, and Alice had added the doll to their game.
According to the legend they’d created, the Queen ruled over everything from her beautiful glass tower. She had the power to put her mark on anyone who disobeyed her commands. When that happened, nothing would go right for them until they regained her favor. They’d be convicted of crimes they didn’t commit. Their friends and family would sicken and die. Ships would sink, and storms would strike. The one thing the Queen couldn’t do, though, was escape.
“You okay?” Zach asked Alice. She seemed transfixed by the case, staring into it as though she could see something Zach couldn’t.
Finally Alice turned around, her eyes shining. “My grandmother wants to know where I am every second. She wants to pick out my clothes for me and complains about my braids all the time. I just am so over it. And I don’t know if she’s going to let me be in the play this year, even though I got a good part. She can’t see so well after dark, and she doesn’t want to drive me home. I’m just so tired of all her rules, and it’s like the older I get, the worse she gets.”
Zach had heard most of that before, but usually Alice just sounded resigned to it. “What about your aunt? Could you ask her to pick you up after rehearsals?”
Alice snorted. “She’s never forgiven Aunt Linda for trying to get custody of me way back when. Brings it up at every holiday. It’s made her superparanoid.”
Mrs. Magnaye grew up in the Philippines and was fond of telling anyone who would listen how different things were over there. According to her, Filipino teenagers worked hard, never talked back, and didn’t draw on their hands with ink pens or want to be actresses, like Alice did. They didn’t get as tall as Alice was getting either.
“Made her superparanoid?” Zach asked.
Alice laughed. “Yeah, okay. Made her extra-superparanoid.”
“Hey.” Poppy came into the living room from outside, holding the rest of their figures. “Are you sure you can’t stay over, Alice?”
Alice shook her head, plucked Lady Jaye out of Zach’s hand, and went down the hallway to Poppy’s room. “I was just getting my stuff.”
Poppy turned impatiently to Zach for an explanation. She never liked it when she wasn’t part of a conversation and hated the idea that her friends had kept any secrets from her, even stupid ones.
“Her grandmother,” he said, with a shrug. “You know.”
Poppy sighed and looked at the cabinet. After a moment, she spoke. “If you finish this quest, the Queen will probably lift the curse on William. He could go home and finally solve the mystery of where he came from.”
“Or maybe she’ll just make him do another quest.” He thought about it a moment and grinned. “Maybe she wants him to get skilled enough with a sword to break her out of that cabinet.”
“Don’t even think about it,” Poppy said, only half joking. “Come on.”
They walked down the hall to Poppy’s room just as Alice came out, backpack over one shoulder.
“See you tomorrow,” she said as she slipped past them. She didn’t look happy, but Zach thought she might just be upset that she was leaving early and that they were going to be hanging out without her. He and Poppy didn’t usually play the game when Alice wasn’t there. But lately Alice seemed to be more bothered by he and Poppy spending time alone together, which he didn’t understand.
Zach walked into Poppy’s room and flopped down on her orange shag rug. Poppy used to share the room with her older sister, and piles of her sister’s outgrown clothes still remained spread out in drifts, along with a collection of used makeup and notebooks covered in stickers and scrawled with lyrics. A jumble of her sister’s old Barbies were on top of a bookshelf, waiting for Poppy to try to fix their melted arms and chopped hair. The bookshelves were overflowing with fantasy paperbacks and overdue library books, some of them on Greek myths, some on mermaids, and a few on local hauntings. The walls were covered in posters—Doctor Who, a cat in a bowler hat, and a giant map of Narnia. Zach thought about drawing a map of their kingdoms—one with the oceans and the islands and everything—and wondered where he could get a big enough piece of paper.
“Do you think that William likes Lady Jaye?” Poppy asked, settling herself cross-legged on her bed, the pale pink of one knee visible through the rip in her hand-me-down jeans. “Like like likes?”
He sat up. “What?”
“William and Lady Jaye,” she said. “They’ve been traveling together awhile, right? I mean, he must like her some.”
“Sure he likes her,” Zach said, frowning. He pulled his beat-up army surplus duffel bag toward him and stuffed William inside.
“But, I mean, would he marry her?” Poppy asked.
Zach hesitated. He was used to being asked how characters felt, and it was a simple question. But there was something in Poppy’s voice that made him think there was a meaning behind it that was less simple. “He’s a pirate. Pirates don’t get married. But, I mean—if he wasn’t a pirate and she wasn’t a crazy kleptomaniacal thief, then I guess he might.”
Poppy sighed as though that was the worst answer ever given by anyone, but she dropped it. They talked about other things, like how Zach couldn’t play the next day because of basketball practice, whether or not aliens would ever land, and if they did, whether they would be peaceful or not (they both thought not), and which one of them would be more useful in a zombie uprising (a draw, since Zach’s longer legs would be better for getting away, and Poppy’s small size was a hiding advantage).
On the way out, Zach paused in the living room to look at the Queen again. Her pale face was shadowed, but it seemed to him that though her eyes were closed, they weren’t quite as closed as they had been before. While he stared at her, trying to figure out if he was imagining things, her lashes fluttered once, as if stirred by an impossible breeze.
Or as if she was a sleeper on the verge of awakening. --This text refers to an alternate kindle_edition edition.
From School Library Journal
From Booklist
Product details
- ASIN : B008J2BXX4
- Publisher : Margaret K. McElderry Books; Reprint edition (May 7, 2013)
- Publication date : May 7, 2013
- Language : English
- File size : 12801 KB
- Text-to-Speech : Enabled
- Screen Reader : Supported
- Enhanced typesetting : Enabled
- X-Ray : Enabled
- Word Wise : Enabled
- Sticky notes : On Kindle Scribe
- Print length : 257 pages
- Page numbers source ISBN : 1416963987
- Best Sellers Rank: #734,677 in Kindle Store (See Top 100 in Kindle Store)
- #828 in Children's Paranormal, Occult & Supernatural Books
- #919 in Children's Scary Stories
- #2,882 in Children's Books on Friendship
- Customer Reviews:
About the author

Holly Black is the #1 New York Times bestselling and award-winning author of speculative and fantasy novels, short stories, and comics. She has been a finalist for an Eisner and a Lodestar Award, and the recipient of the Mythopoeic Award, a Nebula, and a Newbery Honor. She has sold over 26 million books worldwide, her work has been translated into over 30 languages and adapted for film. She currently lives in New England with her husband and son in a house with a secret library.
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Our story begins when three lifelong friends (Poppy, Zach & Alice) reach the age of not believing; middle school. These three best friends are starting to grow up and sadly might be starting to drift apart – their bond of friendship will be put to the ultimate test.
All readers will recognize this age of not believing, because everyone has been there. There comes a time during a person’s growing up years, where they reach an age where playing make believe games just doesn’t seem cool anymore.
Yet sometimes deep inside of you there is a small part that wants to hang onto the make believe worlds of your youth – a place where you feel safe & everything seems innocent. Then begins in inner struggle, because you see all your friends slowly maturing and developing interests in other hobbies outside of playing make believe.
For most of their young lives, Poppy, Zach and Alice, have always played one long ever changing continuous game of make believe involving pirates / thieves / mermaids and warriors.
The ruler in this make believe game is the Great Queen. The Great Queen is a bone china doll, who is an antique and resides inside a glass cabinet in Poppy’s living room. Poppy’s Mom has forbidden the children to ever touch the antique doll; which leads to some great inventing in their make believe world. A word of warning though, take care because if you displease the Great Queen she will curse you.
Things really started shifting between the three friends when Zach’s father pushes him into growing up faster than he wants to by throwing away all of Zach’s action figures. This puts poor Zach into a quandary: how will he tell Poppy & Alice that their amazing game of make believe is over forever.
Right after, Zach’s world gets flipped upside down, Poppy begins to have vivid dreams about the Great Queen and a young girl (who just happens to be a ghost). After a while, it is discovered that the ashes of the ghost girl are actually inside of the Great Queen; who is hollow. The ghost girl tells Poppy that she won’t be able to rest in peace until the bone china doll is buried in her empty grave.
Thus begins one last grand adventure, for these three best friends, before their lives are changed forever & there is no looking back – an adventure to lay the Great Queen’s spirit to rest forever. However, nothing goes exactly according to plan and their adventure slowly becomes an epic quest.
While on their last great adventure, creepy things occasionally happen which makes the children wonder if the Great Queen is really just a doll or maybe something else entirely.
To find out what happens to Zach, Poppy and Alice while on their last grand adventure – run out and get a copy of this book. Trust me, you will have an adventure of a lifetime & be on the edge of your seat the whole time.
The story is about three friends who play imagination games with dolls, who are just reaching the age when kids don’t do that sort of thing anymore. And we all remember that horrible moment in our lives, when we aren’t yet quite ready to move on from the innocent pleasures of our early youth, but we see our friends starting to change and develop the interests that accompany adolescence, as well as all the social judgment that comes with it. I still remember resisting those changes for a while and then turning against my early childhood with a vengeance once I decided it was an embarrassment to me – tossing away toys, readings and collectibles that I had become ashamed of – and regretting this forever after.
Even better yet, this is a ghost story – a story about a creepy doll reputed to have the ashes of a dead girl hidden inside – a girl whom the kids decide, based on a dream, they need to carry to her final resting place. And yeah, everyone can remember the creepy old-fashioned doll that gave rise to such fantasies.
This is also a story about friendship, the intensity of the bonds that kids develop at that age, when they have learned to care about each other and to try to protect each other from a world that won’t just let them be. Kind of like the last line of the film “Stand by Me,” when the writer reflects that never again did he have friends like the ones he had when he was that young. And yes, we do develop great friendships later in our lives to be sure – but it doesn’t feel the same. Friendship in the tween years is intense and loyal and emotional in a way this book really captures.
And of course, like all great stories, this one involves a journey, a quest, and lots of adventure.
I put this book down half-wishing that we could all stay kids forever, feeling that the imagination, innocence and heartfelt loyalty of that age is something we could all use more of. Fortunately the kids of this wonderful story will never grow old, so you can return to re-read about them as many times as you want – even if you’re a jaded adult. Highly recommended.
Top reviews from other countries
It reminded me of a more innocent time in my life, happily playing my Ken & Barbie, Ariel and Prince Eric, and making them swap partners (OK ...). Or getting up at stupid o clock in the morning to play some more, because I couldn’t sleep, and promptly getting told to go back to bed! But it also made me think of when I put my dolls down and turned my attention to more grown up things.
The three children in this are 12 and are at that stage in their lives where they are starting to become more worldly but at the same time need a good spanking from the adults, to remind them that they’re still children. The whole hint at romance between Zach and Alice was just plain silly in my opinion, but then I couldn’t help but relate it to my own experiences (first kiss at 17). While it never goes any further than “my mate fancies you”, it was a little awkward and off putting.
This book is aimed at kids much the same age, but I felt like reading it as an adult, it really didn’t know who its target audience was. The writing was quite confused - the romance hint could have been left out and it would not have affected the story in the slightest. The parents/grandparents storyline, was also unnecessary, as I found myself wanting to find out more about Zach’s parents and Alice’s grandmother. But did they really add anything to the storyline? No.
I also thought the ending was a bit rushed, with the author cramming so many ideas into the book, but not really knowing how to end it. At one point, I did think she was going to completely cop out and leave the readers with an unsatisfying and lack lustre ending, but she managed to turn it around. But it did fall a little flat and left me more annoyed than anything else.
Holly Black was not an author I’d read before picking up this, and I don’t think I would be rushing out to buy any more of her books. I did enjoy the book, and I thought the main strand of the storyline with the creepy doll was good - but she’s no Chucky.
Unaware of the real reason that Zach is avoiding them, the girls attempt to lure Zack back to the game by freeing the Queen. Once freed from the glass, the Queen's own creepy story begins to unfold. Who is Elspeth Kercher? Why is Poppy suddenly dreaming as her? Are those her bones ground up inside that china doll?
In an attempt to end the game for good, the friends must go together on one last mission to lay the bones of The Queen, Elspeth Kercher to rest in her hometown in the adjacent state. Then maybe she will stop haunting them.
The story is beautifully written and the characters are brilliant- unique, full of their own characteristics, opinions and behaviour with a wonderful dynamic, the reader really gets the sense that they've known each other forever. The pace is excellent and the story, though spooky and spine tingling, is not overly dramatic, the adventure remains within the realms of believability, despite its supernatural nature. I really liked the increasingly complicated relationship between the three protagonists, how their adventure helped them to reconnect and how they coped with their impending adulthood and changing dynamic. It was tragic, in an inevitable sense, but sweet to see.
I loved how much the author cared about the value and the beauty of stories and imagination- through fantasy and play as youngsters and then through to fiction when we are older and what an effect this can have on our lives. I loved how desperate the characters, Zach in particular, were to hold onto that magic- but also how relieved they were to realise that stories and adventure can outlast childhood if you would only allow it to.
It made me feel nostalgic for the boundless imagination that only comes with being a kid, but thankful that the powers of stories are appreciated by contemporary characters. A well crafted story with excellent characters and a spooky, pacy plot that has a lovely folkish reality to it. Funny, full of warmth and mystery and some chilling moments.
Eleanor tells Poppy that she must return her to her grave with her parents, or she would be sorry. So, the 3 friends go on a quest to put the Queen back in her grave.......
By the book to find out what happens next!:D






