The list author says: "Action RPG, aka Diablo-clone, aka Hack & Slash, aka Clickfest, is a sub-genre of CRPG single-handedly created by 'Diablo'. Isometric, bird's eye's view camera, overly simplistic quests and storyline, simplified menu, stat management, character development, truckload of loots and money, and combat mechanic consisted of constant left-mouse button clicking to death with right-mouse clicking in the mix was an instant mega hit on PC that facilitated almost insultingly easy access for the mass to previously long-time hard-core only genre, CRPG. When compared to more traditional CRPG, the sole focus of action RPG is combat and everything else in the game only serves combat, hence the name. (So many people misunderstand that real-time combat mechanism as opposed to turn-based combat constitutes action RPG.) Many of old school CRPG fans also cried foul and blesphemy but 'Diablo', for better or worse, became monumentally influential game that left a tremendous mark in video game history. Furthermore, it incorporated then-new idea of online RPG component into the game that spawned yet another sub-genre called MMORPG. While I, personally, have never been fond of Diablo series, I nontheless enjoy the genre it created thoroughly. Once you get hooked, there's no turning back. No ARPG since 'Diablo' has acieved the same impact like, well, 'Diablo' for it stigmatizes all the subsequent similar games as 'Diablo-clone', but there are far better ARPG in my books."
"The beginning of action RPG. The game shows out of this world sales legs and is still sold at the retail stores more than a decade after its release. This edition includes Diablo, Diablo II, Diablo II LoD, and Diablo II guide books."
"Two of the best 2D ARPG in my book. Set in a vast open world of Ancaria with obscene amount of quests, towns, dungeons, loots, enemies, and mount. The final version of the sequel takes the obscene amount to a new height."
"While initial US version on PC was ridden with tons of bugs and console version was watered down, EU only expansion pack 'Ice & Blood' with patch 2.65 make this a totally different beast and arguably the most refined and enjoyable 3D clickfest. Unfortunately, Ascaron went under before US release of 'Ice & Blood'. Don't pass the judgment until you play the final version ON PC."
"Two of the best 2D ARPG in my book. Set in a huge open world with a twist. In the tradition of 'Morrowind', there are tons of interactivities with the world and detailed lores, books, and conversation with NPCs."
"Solid second entry to the Divinity world using the same engine created for 'Divine Divinity'. While not as good as the original, it is a nice little game that will extend your experience of the same universe if you love the first one."
"While combat mechanics are lifted directly from 'Diablo', to call this 'Diablo' clone is a criminal understatement. In-game world larger than any CRPG ever created except 'Daggerfall' and so much choices to make, quests dialogues to take on, walls of dialogues trees, this is in line of more traditional CRPG than fast-paced ARPG. Heavily underrated CRPG."
"While not quite the force to be reckoned with in the Kingdoms of RPG as it should have been, it can be an enjoyable action RPG with lots of contents. A huge missed opportunity that unfortunately falters in mundane presentation and story, simple and repetitive dungeon and world layouts. Too bad there won't be a sequel with 38 Studios / Big Huge Games in the future."
"Misrepresented as 'Oblivion in steriod' and met critical and commercial disdain in the US, but actually 'Diablo in steroid'. After the patch 1.7, technically sound ARPG on PC with tons to do. Popular enough in EU to earn a sequel. Do yourself a favor and play this on PC, not console, for it was clearly tailored for PC, just as 'Dragon Age: Origins', 'Sacred 2' and 'Divinity II'."
"Direct sequel that expands the world of Antaloor. Originally slated as an expansion pack on to the existing world but now a full-fledged sequel. However the sum of each improved parts from the rough original doesn't quite gel into a better game. Now a much less of 'Diablo' action RPG but a console RPG."
"One of few party-based clickfest game set in a huge continuous 3D world with no loading zone, a refreshing departure from the dreadful 2D isometric map divided with loading zone. Once you start the game, there's no loading time both indoor and outdoor."
"Sequel enhanced everything from the original. 3D click-fest hack n' slash action RPG with rotatable / zoomable camera frees you up from the almost claustophobic rigid flaw of 2D isometric map. Although set in the vast gameworld that requires no loading time, the game is as linear as it gets but tons of enemy to kill, loots to collect, quests to complete and the party-based combat is a blast."
"While it doesn't have the depth or scope of 2D 'Sacred' or 'Divine Divinity', it offers three seperate stories to take on, unique sense of humor, and maze-like dungeons armed with many puzzles and traps."