The list author says: "Hello and welcome to your new artistic success! This is a list of books that I've found very helpful to draw all sorts of subject matter, but more predominantly those with animal or human elements. As the title suggests this list will start with an art base, quickly introduce the anthropomorphic concepts, introduce you to some developing styles in mainstream, then back to the past with a retro style. I am confident that after you've followed these books, you will have improved your skill set far better than other artist! So hold onto your pencil and here we go!"
"Burne Hogarth is a legendary artist. His tips and tricks for foreshortening and deep understanding of shape in figures are uncanny! You'll adore and reference this book more than any other anatomy and figure drawing book! So here, Hogarth will show you how to create form with accuracy!"
"This short 42 page paperback is a must have for a 'clip-notes' look at the golden age of comics and animation. After following, You will learn some great expressions, how to see action lines, and how to accent action."
"Now that you've got the figure figured, you'll be needing a reference book to find and draw animals from all over the world! This book is cleverly laid out to provide the most pertinent information and is beautifully illustrated and photographed! A must have quick animal guide!"
"More animation and frame set principles. Don Bluth was a famous animator for films as "The Secret of N.I.M.H." and "Titan A.E. ." Don became successful with independent films, partnered with groups and people as Steven Speilberg and Fox Animation Studios. I've adored his classics for years so it would be a mistake not to mention an independent success as Don Bluth. Please pick up this book!"
"A quick refresher to clear your mind. Everyone must have a break between work to refresh those things that you've learned and this book is the ticket! Christopher Hart has an excellent way of teaching the mechanics of figures and cartooning simplified!"
""Everyone's doing it nowadays!" Many of the media choices are a choice in software instead of paper. While it can be troublesome to start drawing with digital media, it speeds publication by leaps and bounds! "Draw Manga" by Steve and Ghy Sampson gives you a step by step for making digital pictures using Photoshop!An excellent book for diving into the digital realm of art!"
"Back to Anthropomorphic studies! This is not a 'how to' book. "Freaks!" by Steve Miller will show you the crossovers in anatomy between humans and animals and how to negotiate the two. This book does provide beautiful, empowering illustration with basic figure shapes for reference. This is a reference book for pesky joints, plantigrade legs, and digitigrade legs."
"So now that you know how to draw anthropomorphic characters of the furred persuasion, how do you draw scaley characters? "Dragon Art" by Jessica Peffer will teach you some excellent tricks to bring your creatures to life. She will teach you how to liven up the expressions, forms and function, and introduce a streamlined look to dragon and lizard character creation!"
"Christopher Hart introduces line, shading, and coloring concepts that will make your comics 'Dynamic' for futuristic looks, while taking from some of the teachings of artists from the days of Burnes Hogarth. This book will hybrid some of the old with the newer looks."
"Finally, a return to retro. An award winning artist for 'the most promising artist'(2005. Russ Manning Award)and illustrator of the Marvel Comics"The Wonderful Wizard of Oz" should be a great teacher and icon of the retro movement in comics. That ends the list! Good luck and keep your rocket boosters at the ready!"