- Series: The Missing Manual
- Paperback: 352 pages
- Publisher: O'Reilly Media; 1 edition (May 14, 2010)
- Language: English
- ISBN-10: 0596809778
- ISBN-13: 978-0596809775
- Product Dimensions: 7 x 0.7 x 9.2 inches
- Shipping Weight: 1.2 pounds (View shipping rates and policies)
- Average Customer Review: 15 customer reviews
- Amazon Best Sellers Rank: #1,783,017 in Books (See Top 100 in Books)
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iPhone App Development: The Missing Manual 1st Edition
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About the Author
Craig Hockenberry has been working with images and software for over 30 years. He is currently a principal at the Iconfactory, a company that has been changing the face of the computer desktop since 1996. Their work includes the design & production of icons for Microsoft, Apple, Adobe and other leading software companies.
He's also responsible for the secret control panels at Icon Factory, a website that gives away about 2 terabytes of pixels every month, and keeps many fellow designers informed and entertained.
Craig also loves writing cool software, and thinks that Cocoa and Quartz (for the desktop and iPhone) and Ruby and Rails (for the Web) are the greatest things since sliced bread.
In past lives, Craig has built robots, processed satellite imagery, and created effects filters for Photoshop.
Top customer reviews
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Prior to getting this book, I had been aware of the author's sage advice on his blog and twitter feed. The author is the real deal and this book does not disappoint.
Building an iPhone app from start to finish, this book explains the dev environment, language, app design and app management process, while simultaneously managing to discusses the pros and cons of various tradeoffs you need to make an app. I am impressed at its conciseness and the conveyed depth of understanding of what it takes to get a robust, shipping product. The specific information about using the command line versions of various Xcode tools is something that I haven't seen elsewhere and am finding it extremely helpful.
If you are looking to polish your iphone app dev skills, or just make them more AWESOME!!!, this book will help.
While the book is not designed to be comprehensive, it won't be the reference that intermediate or advanced iPhone developers will be looking for. However, for those just getting started, it's just right. After showing how to configure the Xcode environment, the author goes through the basics of Objective C and the ins and outs of the language. The author proceeds through the process of how great iPhone apps are designed. Finally, the author shows how to submit your application to the iTunes store and what to expect out of the process. You won't find a lot of coding examples, aside from the Objective C introduction. In other words, there aren't any "how-to's" in this book, which is fine, since much of that can be retrieved online.
Where I really felt this book provided value was in the overall discussion of how to begin, design, and submit your application. There aren't a lot of good references out there which show the whole process, and I found this book to be one of the best. I'd recommend this book to developers who want to get started with iPhone development--especially those developers who just installed Xcode and are asking "now what?".
The writing is clear and to the point, but the design is lacking. Color should have been part of the total package and without that splash of pizzaz, the interior is droll and bland.
For those looking to get started in iPhone development, this is a nice reference but I just wish it was a bit longer and had a tad more sex appeal for the reader.
1) they expect you to have a background in Mac OS X's Objective-C development frameworks or...
2) they're written like a reference book and thus make it difficult to learn the ropes in a step-by-step fashion.
Craig Hockenberry's iPhone App Development: The Missing Manual changes that frustrating pattern. By introducing the world of developing an iPhone app in a way that requires just a bit of programming experience, Hockenberry makes instantly accessible the Objective-C language, the XCode IDE, and the design processes that go into taking your app from notepad sketch to App Store success and beyond. The text is clear and approachable, and Craig's jolly writing style makes grasping important concepts and following along with examples both fun and memorable.
I highly recommend this book to anyone with any C-like programming experience who is interested in writing apps for the iPhone OS.
Most recent customer reviews
Cons: this book is based on an old version of Xcode.Read more