Enter your mobile number below and we'll send you a link to download the free Kindle App. Then you can start reading Kindle books on your smartphone, tablet, or computer - no Kindle device required.
Getting the download link through email is temporarily not available. Please check back later.

  • Apple
  • Android
  • Windows Phone
  • Android

To get the free app, enter your mobile phone number.

iPhone Programming: The Big Nerd Ranch Guide (Big Nerd Ranch Guides) 1st Edition

4.5 out of 5 stars 81 customer reviews
ISBN-13: 978-0321706249
ISBN-10: 0321706242
Why is ISBN important?
ISBN
This bar-code number lets you verify that you're getting exactly the right version or edition of a book. The 13-digit and 10-digit formats both work.
Scan an ISBN with your phone
Use the Amazon App to scan ISBNs and compare prices.
Have one to sell? Sell on Amazon
Buy used
$3.98
Condition: Used: Acceptable
Comment: Fast Shipping - Safe and Secure Bubble Mailer!
Access codes and supplements are not guaranteed with used items.
70 Used from $0.01
FREE Shipping on orders over $25.
More Buying Choices
17 New from $5.85 70 Used from $0.01 1 Collectible from $9.85

There is a newer edition of this item:

Free Two-Day Shipping for College Students with Prime Student Free%20Two-Day%20Shipping%20for%20College%20Students%20with%20Amazon%20Student


Excel2016ForDummiesVideo
Excel 2016 For Dummies Video Training
Discover what Excel can do for you with self-paced video lessons from For Dummies. Learn more.
click to open popover

Editorial Reviews

About the Author

Joe Conway, iPhone instructor for The Big Nerd Ranch, has been writing software on the Mac platform since he was a teenager, and began consulting and training for The Big Nerd Ranch shortly after graduating from the University of Wisconsin.

Aaron Hillegass, CEO of Big Nerd Ranch, has more than 18 years of experience as a software engineer and developer trainer. He wrote the Big Nerd Ranch course on Cocoa, drawing from his experiences working at Apple and NeXT as senior trainer and curriculum developer. He is author of Cocoa Programming for Mac OS X (Addison-Wesley), the definitive guide to Cocoa programming.

NO_CONTENT_IN_FEATURE

New York Times best sellers
Browse the New York Times best sellers in popular categories like Fiction, Nonfiction, Picture Books and more. See more

Product Details

  • Series: Big Nerd Ranch Guides
  • Paperback: 432 pages
  • Publisher: Big Nerd Ranch Guides; 1 edition (April 23, 2010)
  • Language: English
  • ISBN-10: 0321706242
  • ISBN-13: 978-0321706249
  • Product Dimensions: 7.1 x 1 x 10 inches
  • Shipping Weight: 1.8 pounds
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (81 customer reviews)
  • Amazon Best Sellers Rank: #972,455 in Books (See Top 100 in Books)

Customer Reviews

Top Customer Reviews

By Joshua Paul on April 27, 2010
Format: Paperback Verified Purchase
If you plan on picking up a book about iPhone programming, you've found the right one.

I have a *ton* of iPhone books (and programming books, in general), and this sits at the top of the heap. The book is easy to read and understand, and the code provided is reusable (bonus!). It's obvious the material is derived from an experienced team.

Ultimately I've found that I can "trust" the problems/solutions laid out in the book, since it's coming from The Big Nerd Ranch (search for it if you're not familiar).

5+ stars.

My 3 book recommendation for iPhone:
1) iPhone Programming (this book)
2) Programming in Objective-C (Kochan)
3) Cocoa Design Patterns (Buck, Yacktman)
Comment 91 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse
Format: Paperback
I move from software technologies almost yearly, starting with PHP to ASP.NET and now starting iPhone development, so each year is basically another library of books I have to buy to teach myself the language. I've read a ridiculous amount of computer books, ranging from the terrible (super boring, dense) to the insultingly easy ones (that basically treat you like a 4th grader learning programming.)

This, thankfully, is a fantastic mix of being incredibly easy to pick up and read, and also super informative. As far as iPhone development goes, this will be my 4th introductory book I've picked up, trying to get a handle on developing for the platform. The other books all typically tend to throw you into immediately coding, and never really actually explain why you're doing what you're doing, or make sense of any of it. Yes, this book does start off with an example chapter that you basically just copy word for word, but that's mostly to get your feet wet before actually digging through all the details and building your foundation.

In the first 3-4 chapters of this book, I already feel like I have a complete grasp on subjects that I did not yet understand from the 3 previous books I've read. I sort of had an idea why I typed '*' in front of names, or what @property (retain) statements meant, but I never fully understood what I was doing--it was mostly just "well, I read it, so it must be the way to do it." Basically, the other books got me about 75-80% there, but this one is 100%. The last 20 I feel is the most important, because that's when you finally begin to understand the concepts of the language, which let you move onto the more complex stuff with confidence.

Another reason I feel this makes a great coding book is the layout of each page.
Read more ›
2 Comments 70 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse
Format: Paperback Verified Purchase
I love this book. I like the style and honesty of the author. Go right to the point. Is not boring. This is my 3rd iPhone Programming book. I love Jeff LaMarche too (It is also, a great intro to iPhone development). But, I think this one is less cluttered. I got the book yesterday (April 20, 2010). In two hours I read up to chapter 4 (I liked chapter 3 - Memory Management). Good introduction. The combination of XCode screen shots and UML charts are excellent complements to the text. I recommend this book (and Kochan, Objective-C programing book, latest edition) to anyone who wants learn how to program the iPhone. It is sad, that they don't have a chapter on OpenGL-ES, but it looks like the authors are planning to put together a book alone on this subject. I can't wait!. IMHO, Mr. Hillegas and his group, have (or has) mastered the art of communicating knowledge to the masses.
1 Comment 45 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse
Format: Kindle Edition Verified Purchase
The book promises "Dive into animation and effects, using Core Animation and OpenGL ES" but there is no OpenGL ES in the book. The authors state that they wrote a chapter for it, then rewrote it, then rewrote it, then decided to leave it out and put the information into another book.

The rest of the book seems like it is well written and gets to the point without a lot of fluff, but seeing as I specifically ordered the book for the OpenGL ES information then had to go through a return process because I was mislead by the publishers I cannot rate this any higher than a three star.
Comment 28 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse
Format: Paperback Verified Purchase
There is a newer edition of this book, called iOS Programming (instead of iPhone Programming). It was released July 2, 2011. Don't buy this edition by mistake!
1 Comment 12 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse
Format: Paperback
I found this book to be a good starting point for iPhone development, but also find it only brushes the surface of what can be done. To go further, one has to dig deep into Apple's so-so documentation (Java is worse, some other languages and APIs I use have been better). I would actually suggest for the book more information on how to use the online Apple documentation.

There are programs that simply don't work in the latest SDK and it's difficult to find solutions in the forums, although they are usually there, just buried. I actually blame Apple for this. How can you change the functionality of APIs?!?

The challenge problems are, well, quite challenging. This is the first book I've ever had which posed such a challenge. I think this is mostly because I am not comfortable with Mac (I'm from a Windows background and am struggling just to figure out how to move around the IDE in XCode) and the documentation. For instance, I needed some information about a parameter for a certain API call. I clicked the link for it's class definition and it took me to one of the three possible pages for the class definition - not the one I needed. It took me awhile to realize there were other pages for the class definition. Come on Apple.... Back to the book, the challenges are very difficult because the content of the chapters isn't thorough enough and there isn't much guidance. You can usually find somewhat coherent solutions in the forum. However, if you don't, good luck posting, as to register you have to be approved by the administrator of the forum. I am waiting for my account to be activated to post some questions I have.
Comment 7 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse

Most Recent Customer Reviews


Pages with Related Products. See and discover other items: app development, mac computer