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Customer Review

40 of 44 people found the following review helpful
5.0 out of 5 stars Don't believe the hate..., July 29, 2012
This review is from: Resistance: Burning Skies - PlayStation Vita (Video Game)
Resistance: Burning Skies was the first game I got for my Vita. I'm no super veteran when it comes to multiplayer, so I'll be writing primarily about the single player campaign. I've played the PS3 trilogy and Retribution and in my eyes, Burning Skies was a system seller. However, after reading scores of negative reviews (especially IGN) I was a little worried. At best I figured the game could be a fun throw away title that could wet my appetite for more FPS's on the system. What I ended up with was probably the most fun entry in the series.
It's hard to talk about fun and Resistance in the same sentence. Resistance, as a series, is a bit of a downer, to say the least. But what's always fun about the series are the crazy weapons, cool creatures, and the 50's war torn landscape. All of that is here in spades. In addition, it introduces what may be my favorite weapon in the series, The Mule. This is a double barrel shot gun with a napalm shooting crossbow attached to it. The game also gives us the fire axe, which is a cool new way to perform melee kills.
One gripe a lot of reviews had was the use of the Vita's touchscreen, says that the feature feels forced or shoehorned in. These features are really what made the gameplay stand out for me above the rest of the series. All secondary fire, grenades, and the fire axe are assigned to touch screen controls. Never has tagging a Chimera or throwing a grenade been more fulfilling then when you're tapping the enemy you want to tag or swiping your finger where you want the grenade to go. These controls really kept me in the game and kept me in the headspace of Tom Riley.
Which brings me to another point, and that's the character of Riley, himself. I love that we're controlling a firefighter this time. He's a lot more human than Nathan Hale and we feel more of a connection to him. His story and his motivations are a lot more relatable than Hale's as well. It makes it all the more worthwhile when you're bashing in a Chimera's head when you care about the character. Did I mention he has a fire axe?
All in all, Burning Skies is a beautiful looking and sounding game with great characters, weapons, enemies, and gameplay. This would be a fun FPS on any system, but I'm glad it's home is the Vita. It shows the great potential for FPS's on the system. If you love your Vita and you love shooting and axing aliens, get Burning Skies right now.
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Showing 1-1 of 1 posts in this discussion
Initial post: Nov 15, 2012 9:27:17 PM PST
Nettacki says:
I'm sure some of the hate the game received was justified, not all of it. They expected a great game and all they got was something competent. A proof-of-concept of sorts that does little more than prove that FPSs can work on the Vita. Basically, it's the Coded Arms of the Vita.
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