First off, let me say that I was very torn with giving this game a 5-star rating. What for the most part is an intriguing fast-paced adventure game would at times get bogged down by temperamental controls, ultimately reducing the gameplay to a series of frustrating repetative motions just to complete the most mundane of tasks. At times I really had to restrain myself from smashing my gamepad to pieces (while swearing that I would rate this a 2-star game!), but once the story begins to move along again, the frustration is quickly forgotten. Indigo Prophecy is one hell of a game.
This is an amazingly well presented game with an engrossing and compelling story. The atmosphere is dark and moody, and is accented by a perfect music score that seems to be lifted straight out of your favorite David Lynch thriller. The graphics, while not cutting edge, are up to par and do not detract from the experience. The voice acting is by far the best I've heard in a game.
The main aspect of this game that will turn off many gamers is the control scheme. This is a console game ported to the PC, and the controls were designed as such. This game is virtually impossible if you do not purchase a dual analog gamepad. The players interactions with the game involve pressing the analog sticks in a series of motions displayed on the screen (think of the old simon game) while your character reacts in the game when sequences are pulled off correctly. The more frustrating parts of the game involve climbing fences and poles, which requires a series of repeated (and timed) quarter-circle motions. I've been playing video games for most of my life (and have pulled off dragon punches in Street Fighter 2 using only my feet on the controller!), but let me tell you, the climbing motion is VERY HARD TO PULL OFF correctly. Since its timed you have very little margin for error, and many times you'll pull off 10 climbs on a pole only to fall off on attempt number 11 and have to do it all over again. At times like these the gameplay is reduced to spending a half an hour (or more) just to get over a fence. It really can kill the experience.
Luckily these sequences are not very abundant in the game, and if you can get past it, what's left is a great unique experience that isn't very common in the gaming world today. For those adventure gamers with good coordination, a gamepad, and some patience at times, this is a great buy.
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