9 of 11 people found the following review helpful
A Must For Any World Builder!,
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This review is from: The Law of Superheroes (Hardcover)
I first ran into Daily and Davidson (they even sound like a law firm) when I was doing research for my own books. Their website, Law and the Multiverse, acquainted me with the facts about state actors and why superheroes who worked closely with law-enforcement could easily mess up a case when it came to trial. After reading their posts on state actors, secret identities, and superhero insurance, I decided the traditional freelance vigilante model just wasn't going to work in my stories (I was striving for realism, an interesting goal for a piece of superhero fiction). So naturally, when I saw that The Law of Superheroes was finally available, I snatched it up.
I cannot recommend this book highly enough. Two groups of readers will read it cover-to-cover, highlight it, dog-ear it, pass it around, and have to get a second copy when their first wears out: first, and obviously, writers chronicling the adventures of superheroes (in comic-books or prose--a growing fiction-genre), and second, and more widely, anyone who referees a gaming group playing one of the many excellent superhero role-playing-games (Champions, Mutants & Masterminds, etc), The Law of Superheroes is an invaluable resource.
If you belong to either of these two groups, get it. Get it now, before you write another chapter or host another episode. If you're anybody else and just like to think about this kind of stuff--and I believe this defines a significant portion of comic-book fandom--get it anyway just so you can mock the writers when they get it wrong. If they hear from enough of us, maybe they'll start to get it right.